Pete07
Sep 16, 2016
Dec 12, 2007(18y)
Dec 12, 2026(191d)
Combat
Kills113
Losses51
Efficiency69%
ISK
Destroyed16.41b
Lost2.69b
ISK Eff.86%
Solo
Solo Kills11
Solo Ratio10%
Final Blows45
Points113
Other
NPC Losses3
NPC Loss Ratio6%
Avg Kills/Day0.02
ActivityInactive
Pete07
Last Active
Sep 16, 2016
Birthday
Dec 12, 2007 (18 years old)
Next Birthday
Dec 12, 2026 (191 days)
Combat
Kills113
Losses51
Efficiency69%
Danger Ratio94%
ISK
Destroyed16.41b
Lost2.69b
ISK Efficiency86%
Balance+13.72b
Solo
Solo Kills11
Solo Ratio10%
Final Blows45
Points113
Other
NPC Losses3
NPC Loss Ratio6%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio
Murphy's Law of Combat Operations
A sucking chest wound is Nature's way of telling you to slow the heck down.
If it's stupid but it works, it isn't stupid.
Try to look unimportant; the enemy may be low on ammo.
If at first you don't succeed, call in an airstrike.
All 5 second grenade fuses burn down in 3 seconds
Never share a foxhole with anyone braver than yourself.
Never go to bed with anyone crazier than yourself.
Never forget that your weapon was made by the lowest bidder.
If your attack is going really well, it's an ambush.
The enemy diversion you're ignoring is their main attack.
There is no such thing as a perfect plan.
A retreating enemy is probably just falling back and regrouping.
The important things are always simple; the simple are always hard.
The easy way is always mined.
Teamwork is essential; it gives the enemy other people to shoot at.
Attempting to give a shit: ███████████████████] 99% Complete...
ERROR!: Unable to give a shit.
A sucking chest wound is Nature's way of telling you to slow the heck down.
If it's stupid but it works, it isn't stupid.
Try to look unimportant; the enemy may be low on ammo.
If at first you don't succeed, call in an airstrike.
All 5 second grenade fuses burn down in 3 seconds
Never share a foxhole with anyone braver than yourself.
Never go to bed with anyone crazier than yourself.
Never forget that your weapon was made by the lowest bidder.
If your attack is going really well, it's an ambush.
The enemy diversion you're ignoring is their main attack.
There is no such thing as a perfect plan.
A retreating enemy is probably just falling back and regrouping.
The important things are always simple; the simple are always hard.
The easy way is always mined.
Teamwork is essential; it gives the enemy other people to shoot at.
Attempting to give a shit: ███████████████████] 99% Complete...
ERROR!: Unable to give a shit.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -