Last ActiveJan 1, 2018
BirthdayOct 24, 2009 (16 years old)
Next BirthdayOct 24, 2026 (3 days)
Combat
Kills2
Losses6
Efficiency25%
Danger Ratio33%
ISK
Destroyed498.37m
Lost59.59m
ISK Efficiency89%
Balance+438.78m
Solo
Solo Kills1
Solo Ratio50%
Final Blows1
Combat Points2
Other
NPC Losses4
NPC Loss Ratio67%
Avg Kills/Day0.00
ActivityInactive
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Bio
In Rust We Trust
If You're Happy And You Know It - Pod Amarr.
If you can't find Caldari - Pod Amarr.
If the Minnie are too frisky,
the Gallente looking shifty,
and the Jovians too risky,
Pod Amarr.
Seriously though, pod Amarr, as if you needed an excuse.
1. If the enemy is in range, so are you.
2. Incoming fire has right of way.
3. Don't look conspicuous: it draws fire.
4. The easy way is always mined.
5. Try to look unimportant, they may be low on ammo.
6. There is NO rule 6!
7. Professionals are predictable, it's the amateurs that are dangerous.
8. The enemy invariably attacks on one of two occasions: A) When you're ready for them. B) When you're not ready for them.
If You're Happy And You Know It - Pod Amarr.
If you can't find Caldari - Pod Amarr.
If the Minnie are too frisky,
the Gallente looking shifty,
and the Jovians too risky,
Pod Amarr.
Seriously though, pod Amarr, as if you needed an excuse.
1. If the enemy is in range, so are you.
2. Incoming fire has right of way.
3. Don't look conspicuous: it draws fire.
4. The easy way is always mined.
5. Try to look unimportant, they may be low on ammo.
6. There is NO rule 6!
7. Professionals are predictable, it's the amateurs that are dangerous.
8. The enemy invariably attacks on one of two occasions: A) When you're ready for them. B) When you're not ready for them.
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