Last ActiveNov 12, 2015
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (60 days)
Combat
Kills49
Losses72
Efficiency40%
Danger Ratio92%
ISK
Destroyed21.08b
Lost4.86b
ISK Efficiency81%
Balance+16.22b
Solo
Solo Kills1
Solo Ratio2%
Final Blows10
Combat Points49
Other
NPC Losses6
NPC Loss Ratio8%
Avg Kills/Day0.00
ActivityInactive
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Bio
(-(-_(-_-(о_О)-_-)_-)-)
╭∩╮(◣_◢)╭∩╮
If the enemy is in range, so are you.
If it moves: shoot it.
If it doesn't move: poke it with your turret and then shoot it.
Incoming fire has the right of way.
Don't look conspicuous: it draws fire.
The easy way is always mine.
Overkill works.
Friendly fire isn't.
Try to look unimportant, they may be low on ammo.
Professionals are predictable, it's the amateurs that are dangerous.
Teamwork is essential; it gives the enemy someone else to shoot at.
If you can't remember, the claymore is pointed at you.
If your attack is going well, you have walked into an ambush.
The enemy diversion you are ignoring is the main attack.
Communications will fail as soon as you desperately need support.
All five second fuses are three seconds
No plan survives first contact with the enemy
Smart bombs have bad days too
Don't be the first, don't be the last and don't volunteer for anything
Anything you do can get you shot including doing nothing
╭∩╮(◣_◢)╭∩╮
If the enemy is in range, so are you.
If it moves: shoot it.
If it doesn't move: poke it with your turret and then shoot it.
Incoming fire has the right of way.
Don't look conspicuous: it draws fire.
The easy way is always mine.
Overkill works.
Friendly fire isn't.
Try to look unimportant, they may be low on ammo.
Professionals are predictable, it's the amateurs that are dangerous.
Teamwork is essential; it gives the enemy someone else to shoot at.
If you can't remember, the claymore is pointed at you.
If your attack is going well, you have walked into an ambush.
The enemy diversion you are ignoring is the main attack.
Communications will fail as soon as you desperately need support.
All five second fuses are three seconds
No plan survives first contact with the enemy
Smart bombs have bad days too
Don't be the first, don't be the last and don't volunteer for anything
Anything you do can get you shot including doing nothing
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