BirthdayNov 24, 2006 (19 years old)
Next BirthdayNov 24, 2026 (19 days)
Combat
Kills0
Losses0
Efficiency0%
Danger Ratio0%
ISK
Destroyed0
Lost0
ISK Efficiency0%
Balance0
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Ship ClassesLoading…
Bio
Asteroids & Minerals
Deadspace Complexes
Faction Ships
Knowledge Base
T2 Shop
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Damage Types:
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Amarr Navy - EM / Thermal
Angel Cartel - Explosive / Kinetic / Thermal
Blood Raider - EM / Thermal
Gallente Navy - EM / Thermal / Kinetic
Guristas - Kinetic / Thermal
Mercenaries - EM / Termal
Minmatar Fleet - Explosive / Thermal
Mordu's Legion - Kinetic / Thermal
Republic Fleet - EM / Explosive / Thermal
Rogue Drones - Thermal / Kinetic / EM
Serpentis - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Tukker Mercenaries - Explosive / EM / Thermal
Damage Types to use:
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Angel - Explosive
Blood - Thermal
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal/Kinetic
Sansha - Thermal
Serpentis - Thermal
Detailed
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Mission Information:
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APPROXIMATE %s ONLY
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining
Personnel: 50% Kill, 50% Courier
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50%
Security: 90% Kill, 10% Courier
Storage: 5% Kill, 95% Courier
Surveillance: 95%, 5% Kill
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Skilling Information:
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Corporation Management > Memory, Charisma
Drones > Memory, Perception
Electronics > Intelligence, Memory
Engineering > Intelligence, Memory
Gunnery > Perception, Willpower
Industry > Memory, Intelligence
Leadership > Willpower, Charisma
Learning > Memory, Intelligence
Mechanic > Intelligence, Memory
Missiles > Perception, Willpower
Navigation > Intelligence, Perception
Science > Intelligence, Memory
Social > Charisma, Intelligence
Deadspace Complexes
Faction Ships
Knowledge Base
T2 Shop
----------------------------------------------
Damage Types:
----------------------------------------------
Amarr Navy - EM / Thermal
Angel Cartel - Explosive / Kinetic / Thermal
Blood Raider - EM / Thermal
Gallente Navy - EM / Thermal / Kinetic
Guristas - Kinetic / Thermal
Mercenaries - EM / Termal
Minmatar Fleet - Explosive / Thermal
Mordu's Legion - Kinetic / Thermal
Republic Fleet - EM / Explosive / Thermal
Rogue Drones - Thermal / Kinetic / EM
Serpentis - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Tukker Mercenaries - Explosive / EM / Thermal
Damage Types to use:
----------------------------------------------
Angel - Explosive
Blood - Thermal
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal/Kinetic
Sansha - Thermal
Serpentis - Thermal
Detailed
----------------------------------------------
Mission Information:
----------------------------------------------
APPROXIMATE %s ONLY
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining
Personnel: 50% Kill, 50% Courier
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50%
Security: 90% Kill, 10% Courier
Storage: 5% Kill, 95% Courier
Surveillance: 95%, 5% Kill
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Skilling Information:
----------------------------------------------
Corporation Management > Memory, Charisma
Drones > Memory, Perception
Electronics > Intelligence, Memory
Engineering > Intelligence, Memory
Gunnery > Perception, Willpower
Industry > Memory, Intelligence
Leadership > Willpower, Charisma
Learning > Memory, Intelligence
Mechanic > Intelligence, Memory
Missiles > Perception, Willpower
Navigation > Intelligence, Perception
Science > Intelligence, Memory
Social > Charisma, Intelligence
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