Jan 27, 2018
Jan 1, 1970(56y)
Jan 1, 2027(116d)
Combat
Kills4,147
Losses436
Efficiency90%
ISK
Destroyed377.94b
Lost44.53b
ISK Eff.89%
Solo
Solo Kills685
Solo Ratio17%
Final Blows1,738
Combat Points4,147
Other
NPC Losses5
NPC Loss Ratio1%
Avg Kills/Day0.20
ActivityInactive
QINTAKI
Last Active
Jan 27, 2018
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (116 days)
Combat
Kills4,147
Losses436
Efficiency90%
Danger Ratio99%
ISK
Destroyed377.94b
Lost44.53b
ISK Efficiency89%
Balance+333.42b
Solo
Solo Kills685
Solo Ratio17%
Final Blows1,738
Combat Points4,147
Other
NPC Losses5
NPC Loss Ratio1%
Avg Kills/Day0.20
ActivityInactive
Nothing in the last 7d
Bio
☼≡v≡☼
ΞνΞ ΘΠLІΠΞ 〄
Success is taken from the hands of the weak because war does not determine who is right - only who is left.
≡√≡
All warfare is based on deception.
Hence,
when able to attack, we must seem unable;
when using our forces, we must seem inactive;
when we are near, we must make the enemy believe we are far away;
when far away, we must make him believe we are near.
Hold out baits to entice the enemy. Feign disorder, and crush him.
SUN - TZU
ΞνΞ ΘΠLІΠΞ 〄
Success is taken from the hands of the weak because war does not determine who is right - only who is left.
≡√≡
All warfare is based on deception.
Hence,
when able to attack, we must seem unable;
when using our forces, we must seem inactive;
when we are near, we must make the enemy believe we are far away;
when far away, we must make him believe we are near.
Hold out baits to entice the enemy. Feign disorder, and crush him.
SUN - TZU
Dashboard
Stats
No activity in the last 90d
Last seen Jan 2018
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -