Titus Sebiest
Minmatar Sebiestor
Last ActiveJun 4, 2017
BirthdayJun 20, 2007 (19 years old)
Next BirthdayJun 20, 2027 (233 days)
Combat
Kills2
Losses11
Efficiency15%
Danger Ratio82%
ISK
Destroyed1.13b
Lost623.94m
ISK Efficiency64%
Balance+504.23m
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points2
Other
NPC Losses2
NPC Loss Ratio18%
Avg Kills/Day0.00
ActivityInactive
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Bio
LET MY PEOPLE GO
* Scanning info
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
*** Hardeners to use ***
Angel Cartel - Kinetic / Explosive EM TP
Amarr Navy - EM/Thermal
Blood - EM/Thermal Neut
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal Jam
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha's Nation - EM/Thermal TD
Core Skills for all Pilots
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which
the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of
installing power modules.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield
recharges.
Hull Upgrade 5 - To maximize armor strength.
* Mission types
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5%
* Scanning info
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
*** Hardeners to use ***
Angel Cartel - Kinetic / Explosive EM TP
Amarr Navy - EM/Thermal
Blood - EM/Thermal Neut
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal Jam
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha's Nation - EM/Thermal TD
Core Skills for all Pilots
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which
the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of
installing power modules.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield
recharges.
Hull Upgrade 5 - To maximize armor strength.
* Mission types
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5%
Dashboard
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