andy fearless

Aliastra [A]
Last ActiveJan 11, 2009
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (79 days)

Combat

Kills8

Losses24

Efficiency25%

Danger Ratio96%

ISK

Destroyed1.15b

Lost3.09b

ISK Efficiency27%

Balance-1946270608

Solo

Solo Kills2

Solo Ratio25%

Final Blows4

Combat Points8

Other

NPC Losses1

NPC Loss Ratio4%

Avg Kills/Day0.00

ActivityInactive

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Bio

Damage types to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive

Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM

Mission types
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5%
Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

Agent LP reward Offers
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships

Complexes: maxiumum ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

Security status: Empire restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.

Hardeners to use
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic for missles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - 2therm/2kin/1EM/1exp
Maru - EM/Thermal
Mordus - Kinetic/Thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/thermal

*** SALVAGE TYPES ***
Serpentis:
14.2% Broken Drone Transceivers (32)
0.9% Burned Logic Circuit (2)
2.7% Charred Micro Circuit (6)
26.5% Conductive Polymer (60)
38.5% Contaminated Lorentz Fluid (87)
1.8% Fried Interface Circuit (4)
11.9% Malfunctioning Shield Emitter (27)
3.5% Tripped Power Circuits (8)

Angels:
36.0% Alloyed Tritanium Bar (63)
5.1% Burned Logic Circuit (9)
3.4% Charred Micro Circuit (6)
2.3% Fried Interface Circuit (4)
37.7% Smashed Trigger Unit (66)
12.0% Thruster Console (21)
3.4% Tripped Power Circuit (6)

Blood Raiders:
1.6% Burned Logic Circuit (1)
14.1% Contaminated Nanite Compound (9)
14.1% Defective Current Pump (9)
3.1% Fried Interface Circuit (2)
21.9% Melted Capacitor Console (14)
43.8% Tangled Power Conduit (28)
1.6% Tripped Power Circuit (1)

Mordus Nation:
22.2% Armor Plate (2)
11.1% Burned Logic Circuit (1)
22.2% Conductive Polymer (2)
44.4% Defective Current Pump (4)

Sanshas:
34.1% Armor Plate (31)
1.1% Burned Logic Circuit (1)
1.1% Charred Micro Circuit (1)
28.6% Contaminated Nanite Compound (26)
30.8% Defective Current Pump (28)
2.2% Fried Interface Circuit (2)
2.2% Tripped Power Circuit (2)

Gistii:
29.4% Alloyed Tritanium Bar (5)
58.8% Smashed Trigg

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