Amure
Last ActiveApr 15, 2009
BirthdayMar 9, 1969 (57 years old)
Next BirthdayMar 9, 2027 (144 days)
Combat
Kills0
Losses7
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost332.52m
ISK Efficiency0%
Balance-332515318
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
Roid killer.
Also...
Here is some useful info...copy and paste and
pass along-
** Damage types ***
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - all types of dmg
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/therm
Rogue Drone - All
--------------------------------------------
Types of Ammo to use against
Gurista (Caldari) - Kenetic - Thermal
Angel (Minmatar) - Explosive - Kenetic
Blood (Amarr) - EM - Thermal
Sansha (Amarr) - EM - Thermal
Serpentis (Gallente) - Kenetic - Thermal
Khanid (Gallente) - Thermal
Mordus (Caldari) - Kenetic
--------------------------------------------
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
------ R&D Agent Info
R&D Corps: Boundless Creations, Carthum
Conglomerate, Core Complexion, CreoDron, Duvolle
Laboratories, Ishukone Corp, Kaalakiota Corp, Khanid
Innovation, Lai Dai Corp, Nefantar Miner Assoc,,
Roden
Shipyards, Thukker Mix, Viziam
R&D Agent Basics: Train Science 5. Raise faction
with a corp that has R&D section. Find an agent
an train at least 1 lvl in a shared field/skill. Then
sign on with him. Optionally, do his daily missions
for extra day's worth of rp.
rp's are basically lotto tickets for when CCP
decides to add more bpo's to the game.
rp's/day = (Agent's skill Lvl + Your skill lvl in that
field) ^ 2 * ( 1 + Agent's Effective Quality/100)
------
Complements of random player's bio that
happened to be near me as I approached a
warpgate, Copy and paste it to your bio if ya like
and pass along this useful information to another
passerby.
Fun Bounty Link
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