Last ActiveNov 3, 2019
BirthdayMay 22, 2006 (20 years old)
Next BirthdayMay 22, 2027 (196 days)
Combat
Kills25
Losses25
Efficiency50%
Danger Ratio84%
ISK
Destroyed912.67m
Lost4.20b
ISK Efficiency18%
Balance-3284547793
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Combat Points25
Other
NPC Losses4
NPC Loss Ratio16%
Avg Kills/Day0.00
ActivityInactive
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Bio
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill
NPC Damage/Shield Hardener Fittings
(Results may Vary - Corrections/Additions Appreciated)
Hardeners to use:
Angel, Domination : Primary (Explosive / Kinetic)
- Secondary (EM / Thermal)
Amarr Navy : EM / Thermal
Gurista, Mordus : Kinetic / Thermal
Centi: EM/Thermal
Gallente: EM / Thermal/Kinetic
Blood: EM / Thermal
Core: Kinetic / Thermal
Sansha : EM / Thermal
Serpentis : Kinetic / Thermal (often use Warp
Scramblers)
Mercenary : EM / Thermal / Kinetic
Caldary navy : Kinetic / Thermal
Khanid : EM / Thermal
Zazzmatazz : all types of damage
Mordus : Kinetic / Thermal
Rogue Pirate: EM / Explosive / Kinetic
Odamian : Kinetic / Thermal
Thukker/Minmatar: Explosive / EM
Rogue Drone: All
Damage types to use:
Angel : Explosive (Armor)
Crook : Kinetic-Thermal/Kin-therm
Amarr Navy : EM (shield) / Explosive (Armor)
Mordus : Thermal / Kinetic all around
Gurista : Thermal / Kinetic all around
Gallente: Thermal / Kinetic all around
Blood : Thermal
Sansha : EM / Thermal
Serpentis : Thermal / Kinetic
Mercenary : Explosive
Caldary Navy : Explosive or Kinetic / Thermal all
around
Khanid : EM (shields) / Explosive (Armor)
Zazzmatazz : EM (shield) / Explosive (Armor)
Rogue Pirate ; EM (shield) / Explosive (Armor)
Thukker: Thermal
Odamian : EM (shield) / Explosive (Armor)
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill
NPC Damage/Shield Hardener Fittings
(Results may Vary - Corrections/Additions Appreciated)
Hardeners to use:
Angel, Domination : Primary (Explosive / Kinetic)
- Secondary (EM / Thermal)
Amarr Navy : EM / Thermal
Gurista, Mordus : Kinetic / Thermal
Centi: EM/Thermal
Gallente: EM / Thermal/Kinetic
Blood: EM / Thermal
Core: Kinetic / Thermal
Sansha : EM / Thermal
Serpentis : Kinetic / Thermal (often use Warp
Scramblers)
Mercenary : EM / Thermal / Kinetic
Caldary navy : Kinetic / Thermal
Khanid : EM / Thermal
Zazzmatazz : all types of damage
Mordus : Kinetic / Thermal
Rogue Pirate: EM / Explosive / Kinetic
Odamian : Kinetic / Thermal
Thukker/Minmatar: Explosive / EM
Rogue Drone: All
Damage types to use:
Angel : Explosive (Armor)
Crook : Kinetic-Thermal/Kin-therm
Amarr Navy : EM (shield) / Explosive (Armor)
Mordus : Thermal / Kinetic all around
Gurista : Thermal / Kinetic all around
Gallente: Thermal / Kinetic all around
Blood : Thermal
Sansha : EM / Thermal
Serpentis : Thermal / Kinetic
Mercenary : Explosive
Caldary Navy : Explosive or Kinetic / Thermal all
around
Khanid : EM (shields) / Explosive (Armor)
Zazzmatazz : EM (shield) / Explosive (Armor)
Rogue Pirate ; EM (shield) / Explosive (Armor)
Thukker: Thermal
Odamian : EM (shield) / Explosive (Armor)
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