Oct 26, 2015
Jan 1, 1970(56y)
Jan 1, 2027(134d)
Combat
Kills7
Losses13
Efficiency35%
ISK
Destroyed5.59b
Lost13.77b
ISK Eff.29%
Solo
Solo Kills2
Solo Ratio29%
Final Blows3
Points7
Other
NPC Losses2
NPC Loss Ratio15%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Damage Types
Angel's = Explosive/Kinetic
Minmatar = Explosive/Kinetic
Thukker Tribe = Explosive/Kinetic
Blood Raider = Thermal/EM
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Sansha's = EM/Thermal
Mordu's legion = EM/Thermal/Kinetic
Mercenary Commander = EM/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = Kinetic/Thermal
Guristas = Kinetic/Thermal
Serpentis = Thermal/Kinetic
Rogue Drones = Thermal/Kinetic/EM


Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal


What to resist for against:
Angel Cartel: Explosive
Blood Raiders: 50% EM, 50% Thermal
Guristas Pirates: 80% Kinetic, 20% Thermal
Mordu's Legion; 70% Kinetic, 30% Thermal
Sansha's Nation: 50% EM, 50% Thermal
Serpentis: 55% Thermal, 45% Kinetic
Amarr: 55% EM, 45% Thermal
Caldari: 50% Kinetic, 50% Thermal
Gallente: 60% Kinetic, 40% Thermal
Minmat




☜☆☞ ♥ ☭ ☠ ♣ ☢ ☣ † ☻ ★ ㋡ ♫ ✈
Dashboard
Stats

No activity in the last 90d

Last seen Oct 2015

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -