Apr 2, 2026
Jan 22, 2026(0y)
Jan 22, 2027(182d)
Combat
Kills70
Losses7
Efficiency91%
ISK
Destroyed29.94b
Lost1.58b
ISK Eff.95%
Solo
Solo Kills3
Solo Ratio4%
Final Blows11
Points70
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.38
ActivityInactive
Last Active
Apr 2, 2026
Birthday
Jan 22, 2026 (0 years old)
Next Birthday
Jan 22, 2027 (182 days)
Combat
Kills70
Losses7
Efficiency91%
Danger Ratio100%
ISK
Destroyed29.94b
Lost1.58b
ISK Efficiency95%
Balance+28.36b
Solo
Solo Kills3
Solo Ratio4%
Final Blows11
Points70
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.38
ActivityInactive
No data available
Bio
Nozeu moves through New Eden with the steady rhythm of heavy machinery—quiet, constant, impossible to argue with once it’s in motion. He was raised on the raw math of low-sec industry: margins measured in cubic meters, risk priced in jumps, loyalty weighed like ore on a station scale. Power, he learned, isn’t seized in a single flash. It’s extracted, processed, and stockpiled—layer by layer—until everyone else wakes up and realizes the whole system runs on what he controls.
He doesn’t posture. He calibrates. Every undock is a costed operation, every fight a line item with an expected return. He reads space the way a foreman reads a refinery—bottlenecks, throughput, failure points—then adjusts pressure until something gives. When ships explode, it’s rarely drama to him; it’s a correction. A flow redirected. A rival’s pipeline pinched shut.
His real weapon is infrastructure: routes that stay open because he allows it, markets that stabilize because he supports them, scarcity that appears the moment someone forgets who keeps the belts moving. He speaks in the language of schedules and supply—pickup windows, fuel blocks, replacement hulls—delivered with the calm certainty of someone who already has the next shipment staged and insured. If you’re useful, he makes you productive. If you’re a problem, he makes you expensive.
He doesn’t need to threaten. He can simply stop. Stop moving the materials, stop smoothing the shortages, stop patching the weak links—and watch whole plans grind down into sparks and silence. In negotiation he’s polite, almost procedural, as if discussing safety standards and quotas. But there’s always that industrial edge beneath it: the sense that you’re standing too close to a running drill, and he’s the one holding the power switch.
◈ CLONE STATUS: Conscious
◈ FLAG: ███
He doesn’t posture. He calibrates. Every undock is a costed operation, every fight a line item with an expected return. He reads space the way a foreman reads a refinery—bottlenecks, throughput, failure points—then adjusts pressure until something gives. When ships explode, it’s rarely drama to him; it’s a correction. A flow redirected. A rival’s pipeline pinched shut.
His real weapon is infrastructure: routes that stay open because he allows it, markets that stabilize because he supports them, scarcity that appears the moment someone forgets who keeps the belts moving. He speaks in the language of schedules and supply—pickup windows, fuel blocks, replacement hulls—delivered with the calm certainty of someone who already has the next shipment staged and insured. If you’re useful, he makes you productive. If you’re a problem, he makes you expensive.
He doesn’t need to threaten. He can simply stop. Stop moving the materials, stop smoothing the shortages, stop patching the weak links—and watch whole plans grind down into sparks and silence. In negotiation he’s polite, almost procedural, as if discussing safety standards and quotas. But there’s always that industrial edge beneath it: the sense that you’re standing too close to a running drill, and he’s the one holding the power switch.
◈ CLONE STATUS: Conscious
◈ FLAG: ███
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Top Fleet Partners