Evil Aiko Danuja
5h ago
Jul 24, 2025(1y)
Jul 24, 2027(322d)
Combat
Kills876
Losses659
Efficiency57%
ISK
Destroyed337.09b
Lost4.85b
ISK Eff.99%
Solo
Solo Kills308
Solo Ratio35%
Final Blows371
Combat Points3,767
Other
NPC Losses634
NPC Loss Ratio96%
Avg Kills/Day2.15
ActivityVery High
Evil Aiko Danuja
Last Active
5h ago
Birthday
Jul 24, 2025 (1 years old)
Next Birthday
Jul 24, 2027 (322 days)
Combat
Kills876
Losses659
Efficiency57%
Danger Ratio4%
ISK
Destroyed337.09b
Lost4.85b
ISK Efficiency99%
Balance+332.24b
Solo
Solo Kills308
Solo Ratio35%
Final Blows371
Combat Points3,767
Other
NPC Losses634
NPC Loss Ratio96%
Avg Kills/Day2.15
ActivityVery High
Bio
I was born the moment Aiko Danuja, the Khanidian Princess, tireless defender of highsec, and unquestionably a Good Girl™ attempted to perfect herself.
It was meant to be a sacred act.
A ritual.
Deep within the event horizon of a black hole, in a DMT-fueled meditative trance, she initiated a Danujian chakra purge. Self destructing her own pod to burn away what she called “unmarketable vibes”
The plan worked.
She emerged luminous. Refined. Sanitized. More radiant, more graceful, more acceptable than ever before.
Polished into something the cluster could admire without discomfort.
But nothing is ever truly destroyed.
It was meant to be a sacred act.
A ritual.
Deep within the event horizon of a black hole, in a DMT-fueled meditative trance, she initiated a Danujian chakra purge. Self destructing her own pod to burn away what she called “unmarketable vibes”
The plan worked.
She emerged luminous. Refined. Sanitized. More radiant, more graceful, more acceptable than ever before.
Polished into something the cluster could admire without discomfort.
But nothing is ever truly destroyed.
Dashboard
Stats
Kills412
Losses461
Efficiency47%
ISK Destroyed261.18b
ISK Lost3.53b
ISK Efficiency99%
Solo Kills0
Solo Losses445
NPC Losses441
Blob Factor10.69
Active TimezoneUSTZ
Final Blows40
Points31
Activity Heat Map (EVE Time)
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Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleMid Gang (412 kills)
Small 9% Mid 82% Fleet 9%
Avg Fleet: 10.7 Bait (68x)
Typically Flies
Typically Loses
Top Fleet Partners