Jun 23, 2026
Apr 15, 2025(1y)
Apr 15, 2027(260d)
Combat
Kills0
Losses35
Efficiency0%
ISK
Destroyed0
Lost5.37b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses4
NPC Loss Ratio11%
Avg Kills/Day0.00
ActivityInactive
Last Active
Jun 23, 2026
Birthday
Apr 15, 2025 (1 years old)
Next Birthday
Apr 15, 2027 (260 days)
Combat
Kills0
Losses35
Efficiency0%
Danger Ratio89%
ISK
Destroyed0
Lost5.37b
ISK Efficiency0%
Balance-5368183302
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses4
NPC Loss Ratio11%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Expl
Mercenary - Kinetic, EM, Thermal & Expl
Main damage type to shoot at the enemy:
Angel: All types, although mostly kinetic and explosive.
Amarr Navy: EM and thermal.
Ammatar Navy: EM and thermal.
Blood: EM and thermal.
Caldari Navy: Kinetic and thermal.
Centii: EM and thermal.
Coreli: Kinetic and thermal.
Corpii: EM and thermal.
Domination: All types, mostly kinetic and explosive.
Gallente Navy: EM and thermal.
Gist: All types, mostly kinetic and explosive.
Gurista: Kinetic and thermal.
Khanid: EM and thermal.
Mercenary: All types.
Mordus: Kinetic and thermal.
Odamian: Kinetic and thermal.
Pith: Kinetic and thermal.
Rogue drones: All types.
Republic fleet: All types, mostly kinetic and explosive.
Sansha: EM and thermal.
Serpentis: Kinetic and thermal.
Zazzmatazz: All types.
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
exit high: A641 B274 B449 B520 D792 D845 N110 Q063 S047
eXit low: A239 C140 C391 J244 N290 N944 R051 U210 V898
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Expl
Mercenary - Kinetic, EM, Thermal & Expl
Main damage type to shoot at the enemy:
Angel: All types, although mostly kinetic and explosive.
Amarr Navy: EM and thermal.
Ammatar Navy: EM and thermal.
Blood: EM and thermal.
Caldari Navy: Kinetic and thermal.
Centii: EM and thermal.
Coreli: Kinetic and thermal.
Corpii: EM and thermal.
Domination: All types, mostly kinetic and explosive.
Gallente Navy: EM and thermal.
Gist: All types, mostly kinetic and explosive.
Gurista: Kinetic and thermal.
Khanid: EM and thermal.
Mercenary: All types.
Mordus: Kinetic and thermal.
Odamian: Kinetic and thermal.
Pith: Kinetic and thermal.
Rogue drones: All types.
Republic fleet: All types, mostly kinetic and explosive.
Sansha: EM and thermal.
Serpentis: Kinetic and thermal.
Zazzmatazz: All types.
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
exit high: A641 B274 B449 B520 D792 D845 N110 Q063 S047
eXit low: A239 C140 C391 J244 N290 N944 R051 U210 V898
Dashboard
Stats
Kills0
Losses14
Efficiency0%
ISK Destroyed0
ISK Lost2.18b
ISK Efficiency0%
Solo Kills0
Solo Losses9
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Dies To (Corps)
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: - Bait (2x)
Typically Loses