Random Panda 94

Caldari 1 [C 1]

Caldari Deteis

BirthdayApr 19, 2024 (2 years old)
Next BirthdayApr 19, 2027 (167 days)

Combat

Kills1

Losses9

Efficiency10%

Danger Ratio100%

ISK

Destroyed545.30m

Lost424.75m

ISK Efficiency56%

Balance+120.55m

Solo

Solo Kills0

Solo Ratio0%

Final Blows1

Combat Points1

Other

NPC Losses0

NPC Loss Ratio0%

Avg Kills/Day0.00

ActivityInactive

Loading valuable kills…

Ship ClassesLoading…

Bio

** Main Damage type to shoot at the enemy **

Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive

** Damage Types Dealt by NPCs **

Ammatar Navy - EM/Thermal
Amarr Navy - EM/Thermal
Angel Cartel - All Types
Blood Raider - Thermal/EM
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Minmatar Fleet - Thermal/Explosive
Sansha's Nation - EM/Thermal
Serpentis - Thermal/Kinetic

** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar

There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)

Ship strengths:
Amarr -> Lasers, Missiles, Drones - Capacitor Warfare / Tracking Disruption.
Caldari -> Missiles, Rail Guns and ECM
Gallente -> Drones, Blasters; Remote sensor dampening, Long range warp disruption
Minmatar -> Missiles and Autos and Arty/Painting and Long Webs

Module names may have certain keywords that indicate how they're different from the other variations:
Compact=uses less CPU/PG.
Scoped=longer range.
Enduring=lower capacitor use.
Restrained=lower penalties.
Ample=extra capacity (eg weapons have extra ammo space)

Warp Scramblers will disable Micro Warp Drives as well as Micro Jump Drives of the target they are used on, in addition to offering a higher warp disruption strength compared to Warp Disruptors. Warp Disruptors will only disrupt the ships warp drive and have no effect on Micro Warp Drives or Micro Jump Drives

Pulse Lasers: Faster tracking, shorter range, higher rate of fire, less damage per shot = short ranges and deal high DPS

Beam Lasers: Slower tracking, longer range, lower rate of fire, more damage per shot = long ranges and lower DPS

Dashboard

Stats

No activity in the selected period

Loading intel…