BirthdayNov 29, 2023 (2 years old)
Next BirthdayNov 29, 2026 (34 days)
Combat
Kills6
Losses12
Efficiency33%
Danger Ratio100%
ISK
Destroyed388.17m
Lost704.35m
ISK Efficiency36%
Balance-316174379
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Combat Points6
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
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Ship ClassesLoading…
Bio
ECM type
-Amarr ----> Radar = White Noise
-Caldari ---> Gravimetric = Spatial Destabilizer
-Gallente --> Magnetometric = Ion Field
-Minmatar -> Ladar = Phase Inverter
Anomalies:
From easiest to hardest:
* (Faction) Burrow / Drone Collection (lowest)
* (Faction) Hideaway / Drone Cluster
* (Faction) Refuge / Drone Gathering
* (Faction) Den / Drone Gathering
* (Faction) Yard / Drone Surveillance
* (Faction) Rally Point / Drone Menagerie
* (Faction) Port / Drone Herd
* (Faction) Hub / Drone Squad
* (Faction) Haven / Drone Portal
* (Faction) Sanctum / Drone Horde (hardest)
Variations, from easiest to hardest:
Forsaken < Forlorn < HIdden
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Rogue Drones - Thermal / Kinetic / EM
Equilibrium of Mankind - Kinetic / Thermal
Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Equilibrium of Mankind - Kinetic
W-SPACE DESIGNATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 E004
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 E175 M609 O128 T405 X877 Y683 Z457 M001
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Class 13 A009
K-SPACE DESIGNATION
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142 Q003
-Amarr ----> Radar = White Noise
-Caldari ---> Gravimetric = Spatial Destabilizer
-Gallente --> Magnetometric = Ion Field
-Minmatar -> Ladar = Phase Inverter
Anomalies:
From easiest to hardest:
* (Faction) Burrow / Drone Collection (lowest)
* (Faction) Hideaway / Drone Cluster
* (Faction) Refuge / Drone Gathering
* (Faction) Den / Drone Gathering
* (Faction) Yard / Drone Surveillance
* (Faction) Rally Point / Drone Menagerie
* (Faction) Port / Drone Herd
* (Faction) Hub / Drone Squad
* (Faction) Haven / Drone Portal
* (Faction) Sanctum / Drone Horde (hardest)
Variations, from easiest to hardest:
Forsaken < Forlorn < HIdden
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Rogue Drones - Thermal / Kinetic / EM
Equilibrium of Mankind - Kinetic / Thermal
Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Equilibrium of Mankind - Kinetic
W-SPACE DESIGNATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 E004
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 E175 M609 O128 T405 X877 Y683 Z457 M001
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Class 13 A009
K-SPACE DESIGNATION
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142 Q003
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