morayx
3d ago
Aug 2, 2023(3y)
Aug 2, 2027(339d)
Combat
Kills450
Losses161
Efficiency74%
ISK
Destroyed457.68b
Lost13.96b
ISK Eff.97%
Solo
Solo Kills28
Solo Ratio6%
Final Blows76
Points500
Other
NPC Losses13
NPC Loss Ratio8%
Avg Kills/Day0.40
ActivityMedium
morayx
Last Active
3d ago
Birthday
Aug 2, 2023 (3 years old)
Next Birthday
Aug 2, 2027 (339 days)
Combat
Kills450
Losses161
Efficiency74%
Danger Ratio92%
ISK
Destroyed457.68b
Lost13.96b
ISK Efficiency97%
Balance+443.71b
Solo
Solo Kills28
Solo Ratio6%
Final Blows76
Points500
Other
NPC Losses13
NPC Loss Ratio8%
Avg Kills/Day0.40
ActivityMedium
Bio
*"Pilots come and go, just like the seasons in space. Fleets form, dissolve, and scatter across the stars. I’ve been here long enough to watch new names appear in comms… and then vanish like they were never there.
People remember the fights. I remember the quiet moments in between — the hum of my ship’s capacitor, the distant crackle of fleet comms, the nervous breathing of someone whose shields are almost gone. And then… the sigh of relief when I lock them up and the reps land.
I don’t fly for killmails or glory. I fly because someone has to be there when the sky starts falling. Someone to whisper, ‘You’ll be fine,’ even if I’m not entirely sure yet. It’s a strange way to live — never being the star of the story, but always making sure the story can go on.
I’ve seen rookies panic and warp off too soon. I’ve seen veterans forget to broadcast for reps until it’s far too late. I’ve saved pilots who swore they’d quit the game the next day… only to see them log in a week later with the same ship, same fit, and the same bad decisions. And every time, I’m still here — ready to save them again.
Like Frieren once said about her companions, you start to realize how short your time with each person really is. In EVE, that’s doubly true. A corpmate who feels like family today might be gone tomorrow. You can’t hold onto everyone… but you can make the time you have with them matter.
Support flying is a quiet life. If you do it well, most people won’t notice you were ever there. And that’s fine. Because the point isn’t to be remembered — it’s to make sure someone else gets the chance to be.
New Eden is a place obsessed with destruction. I’ve just chosen to be stubborn enough to hold things together.
So I’ll keep undocking. I’ll keep locking you up, cycling the reps, and keeping you alive long enough to write another page in your story. And when you finally wander into trouble again — because you will — I’ll be here, smiling, and wondering how you ever survived without me."*
People remember the fights. I remember the quiet moments in between — the hum of my ship’s capacitor, the distant crackle of fleet comms, the nervous breathing of someone whose shields are almost gone. And then… the sigh of relief when I lock them up and the reps land.
I don’t fly for killmails or glory. I fly because someone has to be there when the sky starts falling. Someone to whisper, ‘You’ll be fine,’ even if I’m not entirely sure yet. It’s a strange way to live — never being the star of the story, but always making sure the story can go on.
I’ve seen rookies panic and warp off too soon. I’ve seen veterans forget to broadcast for reps until it’s far too late. I’ve saved pilots who swore they’d quit the game the next day… only to see them log in a week later with the same ship, same fit, and the same bad decisions. And every time, I’m still here — ready to save them again.
Like Frieren once said about her companions, you start to realize how short your time with each person really is. In EVE, that’s doubly true. A corpmate who feels like family today might be gone tomorrow. You can’t hold onto everyone… but you can make the time you have with them matter.
Support flying is a quiet life. If you do it well, most people won’t notice you were ever there. And that’s fine. Because the point isn’t to be remembered — it’s to make sure someone else gets the chance to be.
New Eden is a place obsessed with destruction. I’ve just chosen to be stubborn enough to hold things together.
So I’ll keep undocking. I’ll keep locking you up, cycling the reps, and keeping you alive long enough to write another page in your story. And when you finally wander into trouble again — because you will — I’ll be here, smiling, and wondering how you ever survived without me."*
Dashboard
Stats
Kills14
Losses10
Efficiency58%
ISK Destroyed1.31b
ISK Lost4.69b
ISK Efficiency22%
Solo Kills2
Solo Losses2
NPC Losses0
Blob Factor4.5
Active TimezoneEUTZ
Final Blows4
Points44
Activity Heat Map (EVE Time)
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3
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Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleSmall Gang (14 kills)
Solo 14% Small 50% Mid 36%
Avg Fleet: 4.5 Logi Pilot
Typically Flies
Top Fleet Partners