morayx
2d ago
Aug 2, 2023(2y)
Aug 2, 2026(65d)
Combat
Kills442
Losses154
Efficiency74%
ISK
Destroyed457.28b
Lost9.40b
ISK Eff.98%
Solo
Solo Kills27
Solo Ratio6%
Final Blows76
Points462
Other
NPC Losses14
NPC Loss Ratio9%
Avg Kills/Day0.43
ActivityHigh
morayx
Last Active
2d ago
Birthday
Aug 2, 2023 (2 years old)
Next Birthday
Aug 2, 2026 (65 days)
Combat
Kills442
Losses154
Efficiency74%
Danger Ratio91%
ISK
Destroyed457.28b
Lost9.40b
ISK Efficiency98%
Balance+447.87b
Solo
Solo Kills27
Solo Ratio6%
Final Blows76
Points462
Other
NPC Losses14
NPC Loss Ratio9%
Avg Kills/Day0.43
ActivityHigh
Bio
*"Pilots come and go, just like the seasons in space. Fleets form, dissolve, and scatter across the stars. I’ve been here long enough to watch new names appear in comms… and then vanish like they were never there.
People remember the fights. I remember the quiet moments in between — the hum of my ship’s capacitor, the distant crackle of fleet comms, the nervous breathing of someone whose shields are almost gone. And then… the sigh of relief when I lock them up and the reps land.
I don’t fly for killmails or glory. I fly because someone has to be there when the sky starts falling. Someone to whisper, ‘You’ll be fine,’ even if I’m not entirely sure yet. It’s a strange way to live — never being the star of the story, but always making sure the story can go on.
I’ve seen rookies panic and warp off too soon. I’ve seen veterans forget to broadcast for reps until it’s far too late. I’ve saved pilots who swore they’d quit the game the next day… only to see them log in a week later with the same ship, same fit, and the same bad decisions. And every time, I’m still here — ready to save them again.
Like Frieren once said about her companions, you start to realize how short your time with each person really is. In EVE, that’s doubly true. A corpmate who feels like family today might be gone tomorrow. You can’t hold onto everyone… but you can make the time you have with them matter.
Support flying is a quiet life. If you do it well, most people won’t notice you were ever there. And that’s fine. Because the point isn’t to be remembered — it’s to make sure someone else gets the chance to be.
New Eden is a place obsessed with destruction. I’ve just chosen to be stubborn enough to hold things together.
So I’ll keep undocking. I’ll keep locking you up, cycling the reps, and keeping you alive long enough to write another page in your story. And when you finally wander into trouble again — because you will — I’ll be here, smiling, and wondering how you ever survived without me."*
People remember the fights. I remember the quiet moments in between — the hum of my ship’s capacitor, the distant crackle of fleet comms, the nervous breathing of someone whose shields are almost gone. And then… the sigh of relief when I lock them up and the reps land.
I don’t fly for killmails or glory. I fly because someone has to be there when the sky starts falling. Someone to whisper, ‘You’ll be fine,’ even if I’m not entirely sure yet. It’s a strange way to live — never being the star of the story, but always making sure the story can go on.
I’ve seen rookies panic and warp off too soon. I’ve seen veterans forget to broadcast for reps until it’s far too late. I’ve saved pilots who swore they’d quit the game the next day… only to see them log in a week later with the same ship, same fit, and the same bad decisions. And every time, I’m still here — ready to save them again.
Like Frieren once said about her companions, you start to realize how short your time with each person really is. In EVE, that’s doubly true. A corpmate who feels like family today might be gone tomorrow. You can’t hold onto everyone… but you can make the time you have with them matter.
Support flying is a quiet life. If you do it well, most people won’t notice you were ever there. And that’s fine. Because the point isn’t to be remembered — it’s to make sure someone else gets the chance to be.
New Eden is a place obsessed with destruction. I’ve just chosen to be stubborn enough to hold things together.
So I’ll keep undocking. I’ll keep locking you up, cycling the reps, and keeping you alive long enough to write another page in your story. And when you finally wander into trouble again — because you will — I’ll be here, smiling, and wondering how you ever survived without me."*
Dashboard
Stats
Kills157
Losses12
Efficiency93%
ISK Destroyed49.57b
ISK Lost1.07b
ISK Efficiency98%
Solo Kills18
Solo Losses8
NPC Losses4
Blob Factor49.71
Active TimezoneEUTZ
Final Blows18
Points177
Activity Heat Map (EVE Time)
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17
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Intel Profile
PlaystyleBlob (157 kills)
Solo 11% Small 5% Mid 10% Fleet 30% Blob 44%
Avg Fleet: 49.7 FC: Medium Bait (2x)
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners