3h ago
Apr 30, 2023(3y)
Apr 30, 2027(207d)
Combat
Kills76
Losses76
Efficiency50%
ISK
Destroyed124.60b
Lost3.75b
ISK Eff.97%
Solo
Solo Kills7
Solo Ratio9%
Final Blows10
Combat Points17
Other
NPC Losses9
NPC Loss Ratio12%
Avg Kills/Day0.06
ActivityLow
Last Active
3h ago
Birthday
Apr 30, 2023 (3 years old)
Next Birthday
Apr 30, 2027 (207 days)
Combat
Kills76
Losses76
Efficiency50%
Danger Ratio88%
ISK
Destroyed124.60b
Lost3.75b
ISK Efficiency97%
Balance+120.85b
Solo
Solo Kills7
Solo Ratio9%
Final Blows10
Combat Points17
Other
NPC Losses9
NPC Loss Ratio12%
Avg Kills/Day0.06
ActivityLow
Nothing in the last 7d
Bio
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1.1 Systems
The system forms the backbone of EVE, providing a point to which
pilots may connect to to talk to each other, and a point for other
systems to connect to, forming an EVE network. The only network
configuration allowed for EVE systems is that of a spanning tree [see
Fig. 1] where each system acts as a central node for the rest of the
net it sees.
[ System 15 ] [ System 13 ] [ System 14]
/ \\ /
/ \\ /
[ System 11 ] ------ [ System 1 ] [ System 12]
/ \\ /
/ \\ /
[ System 2 ] [ System 3 ]
/ \\ \\
/ \\ \\
[ System 4 ] [ System 5 ] [ System 6 ]
/ | \\ /
/ | \\ /
/ | \\____ /
/ | \\ /
[ System 7 ] [ System 8 ] [ System 9 ] [ System 10 ]
Dashboard
Stats
Kills3
Losses2
Efficiency60%
ISK Destroyed846.39m
ISK Lost220.60m
ISK Efficiency79%
Solo Kills2
Solo Losses2
NPC Losses1
Blob Factor2.67
Active TimezoneUSTZ
Final Blows2
Points5
Activity Heat Map (EVE Time)
00
0
01
0
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0
03
2
04
0
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0
06
0
07
0
08
0
09
0
10
0
11
0
12
1
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
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0
22
0
23
0
Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Intel Profile
PlaystyleSolo (3 kills)
Solo 67% Mid 33%
Avg Fleet: 2.7
Typically Loses
Targets (Alliances)
Top Fleet Partners