BirthdayDec 14, 2022 (3 years old)
Next BirthdayDec 14, 2026 (56 days)
Combat
Kills0
Losses6
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost1.13b
ISK Efficiency0%
Balance-1127914360
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
Graduates of Hedion University's Exploration Division are known for valuing a multi-disciplinary approach to celestial discovery.
Guristas - Kinetic
Serpentis - Kinetic
Mordus - Kinetic
Blood Raiders- EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Kinetic & Thermal
Concord - Kinetic
Khanid - EM
Odamin - Kinetic
Protection from NPCs
_____________________________________________________________
Guristas - Kinetic (79%) Thermal (18%)
Serpentis - Thermal (55%) Kinetic (45%)
Blood Raider - EM (50%) Thermal (48%) Kinetic (2%)
Sansha's Nation - EM (53%) Thermal (47%)
Angel Cartel - Explosive (62%) Kinetic (22%) Thermal (9%) EM (7%)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - Kinetic (70%) Thermal (30%)
Concord - Kinetic (37%) Thermal (32%) Explosive (30%) EM (29%)
Khanid - Thermal / EM
Mercenaries - Kinetic Thermal Explosive EM
Odamin - Kinetic Thermal
Rogue Drones - Thermal (42%) Kinetic (32%) EM(22%) Explosive (4%)
1st mod: = 100%
2nd mod: = 86,9%
3nd mod: = 57,1%
4th mod: = 28,2%
5th mod: = 10,6%
6th mod: = 3%
***Hardeners to use***
Amarr Navy: EM/Thermal
Angel: All
Blood: EM/Thermal
Caldary navy: Kinetic/Thermal
Gurista, Mordus, Gallente: Kinetic/Thermal
Khanid: EM/Thermal
Mercenary: EM/Thermal/ (Kinetik missiles)
Mordus: Kinetic/thermal
Odamian: Kin/therm
Rogue Pirate: EM/Explosive/Kinetic
Agents Misions
Level 1: Tech 1 Destroyers
Level 2: Tech 1 Cruiser
Level 3 : Tech 1 BC (Battle Cruiser)
Level 4 : Tech 1 BS (Battle Ship). In fleet BS, BC, Logi ship and Salvage ship.
Leve 5 ; Tech 2 Fleet with BS (Battle ship), Capital ship, Logi ship for Armor or Shield and Salvage ship.
Guristas - Kinetic
Serpentis - Kinetic
Mordus - Kinetic
Blood Raiders- EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Kinetic & Thermal
Concord - Kinetic
Khanid - EM
Odamin - Kinetic
Protection from NPCs
_____________________________________________________________
Guristas - Kinetic (79%) Thermal (18%)
Serpentis - Thermal (55%) Kinetic (45%)
Blood Raider - EM (50%) Thermal (48%) Kinetic (2%)
Sansha's Nation - EM (53%) Thermal (47%)
Angel Cartel - Explosive (62%) Kinetic (22%) Thermal (9%) EM (7%)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - Kinetic (70%) Thermal (30%)
Concord - Kinetic (37%) Thermal (32%) Explosive (30%) EM (29%)
Khanid - Thermal / EM
Mercenaries - Kinetic Thermal Explosive EM
Odamin - Kinetic Thermal
Rogue Drones - Thermal (42%) Kinetic (32%) EM(22%) Explosive (4%)
1st mod: = 100%
2nd mod: = 86,9%
3nd mod: = 57,1%
4th mod: = 28,2%
5th mod: = 10,6%
6th mod: = 3%
***Hardeners to use***
Amarr Navy: EM/Thermal
Angel: All
Blood: EM/Thermal
Caldary navy: Kinetic/Thermal
Gurista, Mordus, Gallente: Kinetic/Thermal
Khanid: EM/Thermal
Mercenary: EM/Thermal/ (Kinetik missiles)
Mordus: Kinetic/thermal
Odamian: Kin/therm
Rogue Pirate: EM/Explosive/Kinetic
Agents Misions
Level 1: Tech 1 Destroyers
Level 2: Tech 1 Cruiser
Level 3 : Tech 1 BC (Battle Cruiser)
Level 4 : Tech 1 BS (Battle Ship). In fleet BS, BC, Logi ship and Salvage ship.
Leve 5 ; Tech 2 Fleet with BS (Battle ship), Capital ship, Logi ship for Armor or Shield and Salvage ship.
Dashboard
Stats
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