Primal Rage92
Apr 28, 2021(5y)
Apr 28, 2027(339d)
Combat
Kills462
Losses193
Efficiency71%
ISK
Destroyed310.43b
Lost39.18b
ISK Eff.89%
Solo
Solo Kills84
Solo Ratio18%
Final Blows181
Points462
Other
NPC Losses24
NPC Loss Ratio12%
Avg Kills/Day0.25
ActivityInactive
Primal Rage92
Birthday
Apr 28, 2021 (5 years old)
Next Birthday
Apr 28, 2027 (339 days)
Combat
Kills462
Losses193
Efficiency71%
Danger Ratio88%
ISK
Destroyed310.43b
Lost39.18b
ISK Efficiency89%
Balance+271.25b
Solo
Solo Kills84
Solo Ratio18%
Final Blows181
Points462
Other
NPC Losses24
NPC Loss Ratio12%
Avg Kills/Day0.25
ActivityInactive
No data available
Bio
Angel = Domination
Blood = Dark
Guristas = Dread
Sansha = True
Serpentis = Shadow
Rogue D = Sentient
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mercenaries Comander/Over Lord - Kinetic / Thermal
Mercenaries Wingman Some Named - Explosive / EM
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic / Thermal
Sanshas/Centurian - EM / Thermal
Serpentis/Core - Kinetic / Thermal
*** Damage types to use ***
Angel - EM(shields) Explosive(Armor), or thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all round
Blood - Thermal
Sansha - EM/Thermal
Serpentis - Kientic
----
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal & Kinetic
Mordus - Thermal & Kinetic
Blood - Thermal / EM
Sansha - Thermal / EM
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM
Gallente - Thermal
Thukker Tribe - Thermal
Best Damage Resistance Against
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Republic - All
1.Bottom gate 2. 9 o clock 3. 12 o clock(UP) 4. Left
Blood = Dark
Guristas = Dread
Sansha = True
Serpentis = Shadow
Rogue D = Sentient
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mercenaries Comander/Over Lord - Kinetic / Thermal
Mercenaries Wingman Some Named - Explosive / EM
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic / Thermal
Sanshas/Centurian - EM / Thermal
Serpentis/Core - Kinetic / Thermal
*** Damage types to use ***
Angel - EM(shields) Explosive(Armor), or thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all round
Blood - Thermal
Sansha - EM/Thermal
Serpentis - Kientic
----
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal & Kinetic
Mordus - Thermal & Kinetic
Blood - Thermal / EM
Sansha - Thermal / EM
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM
Gallente - Thermal
Thukker Tribe - Thermal
Best Damage Resistance Against
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Republic - All
1.Bottom gate 2. 9 o clock 3. 12 o clock(UP) 4. Left
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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