Oct 23, 2020(5y)
Oct 23, 2026(54d)
Combat
Kills32
Losses61
Efficiency34%
ISK
Destroyed22.84b
Lost3.77b
ISK Eff.86%
Solo
Solo Kills9
Solo Ratio28%
Final Blows14
Points32
Other
NPC Losses15
NPC Loss Ratio25%
Avg Kills/Day0.01
ActivityInactive
Birthday
Oct 23, 2020 (5 years old)
Next Birthday
Oct 23, 2026 (54 days)
Combat
Kills32
Losses61
Efficiency34%
Danger Ratio75%
ISK
Destroyed22.84b
Lost3.77b
ISK Efficiency86%
Balance+19.06b
Solo
Solo Kills9
Solo Ratio28%
Final Blows14
Points32
Other
NPC Losses15
NPC Loss Ratio25%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
Main Damage types
Guristas - Kinetic x 2 therm x 1
Serpentis - Thermal x 2 kinetc x 1
Mordus - Kinetic x 2 EM x 1
Blood Raider - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive x 2 kinetic x 1
Mercenary - Thermal
Corpum - EM & Thermal
EOM - Kiinetic x 2 Thermal x 1
Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THER \xb7 KIN → Sensor Dampener
Minmatar • EX/KIN \xb7 EX → Target Painter
**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red
Anom difficulty, easiest to hardest-
1 Burrow .. 2 Hideaway .. 3 Refuge .. 4 Rally Point .. 5 Den
..6 Yard .. 7 Port .. 8 Hub .. 9 Haven .. 10 Sanctum
Guristas - Kinetic x 2 therm x 1
Serpentis - Thermal x 2 kinetc x 1
Mordus - Kinetic x 2 EM x 1
Blood Raider - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive x 2 kinetic x 1
Mercenary - Thermal
Corpum - EM & Thermal
EOM - Kiinetic x 2 Thermal x 1
Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THER \xb7 KIN → Sensor Dampener
Minmatar • EX/KIN \xb7 EX → Target Painter
**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red
Anom difficulty, easiest to hardest-
1 Burrow .. 2 Hideaway .. 3 Refuge .. 4 Rally Point .. 5 Den
..6 Yard .. 7 Port .. 8 Hub .. 9 Haven .. 10 Sanctum
Dashboard
Stats
No activity in the last 90d
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -