Oct 2, 2020(5y)
Oct 2, 2026(30d)
Combat
Kills0
Losses14
Efficiency0%
ISK
Destroyed0
Lost243.17m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses6
NPC Loss Ratio43%
Avg Kills/Day0.00
ActivityInactive
Birthday
Oct 2, 2020 (5 years old)
Next Birthday
Oct 2, 2026 (30 days)
Combat
Kills0
Losses14
Efficiency0%
Danger Ratio57%
ISK
Destroyed0
Lost243.17m
ISK Efficiency0%
Balance-243172997
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses6
NPC Loss Ratio43%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
SKILLS
De: AstriD Taredi
Enviado: 2023.08.17 23:09
A: FuriaHispana.,
SKILLS
Skills para misiles, ayudan a hacer mas da\xf1o y son importantes si llevais naves Caldari (principalmente)
Missile Bombardment
Missile Projection
Rapid Launch
Target Navigation Prediction
Warhead Upgrades
Skills para hacer mas da\xf1o con armas que no sean misiles
Motion Prediction
Rapid Firing
Sharpshooter
Surgical Strike
Controlled Bursts
Gunnery
Trajectory Analysis
skills basicas para fitear correctamente sus naves
4 como minimo, a la larga querreis subirlas a 5 porque afectan a TODAS las naves que lleveis
Target Management
Signature Analysis
ENGINEERING
Capacitor Management
Capacitor Systems Operation
CPU Management
Power Grid Management
Weapon Upgrades ====> Advanced Weapon Upgrades
Electronics Upgrades
Thermodynamics
NAVIGATION
Navigation
Afterburner
High Speed Maneuvering
Acceleration Control
Evasive Maneuvering
Fuel Conservation
Warp Drive Operation
De: AstriD Taredi
Enviado: 2023.08.17 23:09
A: FuriaHispana.,
SKILLS
Skills para misiles, ayudan a hacer mas da\xf1o y son importantes si llevais naves Caldari (principalmente)
Missile Bombardment
Missile Projection
Rapid Launch
Target Navigation Prediction
Warhead Upgrades
Skills para hacer mas da\xf1o con armas que no sean misiles
Motion Prediction
Rapid Firing
Sharpshooter
Surgical Strike
Controlled Bursts
Gunnery
Trajectory Analysis
skills basicas para fitear correctamente sus naves
4 como minimo, a la larga querreis subirlas a 5 porque afectan a TODAS las naves que lleveis
Target Management
Signature Analysis
ENGINEERING
Capacitor Management
Capacitor Systems Operation
CPU Management
Power Grid Management
Weapon Upgrades ====> Advanced Weapon Upgrades
Electronics Upgrades
Thermodynamics
NAVIGATION
Navigation
Afterburner
High Speed Maneuvering
Acceleration Control
Evasive Maneuvering
Fuel Conservation
Warp Drive Operation
Dashboard
Stats
No activity in the last 90d
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -