Last ActiveAug 23, 2020
BirthdayAug 18, 2020 (6 years old)
Next BirthdayAug 18, 2027 (292 days)
Combat
Kills0
Losses19
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost1.07b
ISK Efficiency0%
Balance-1065917203
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
TIII Overview / Yozhik inFog Overview / Goda Tol Thara Overview
*** Damage types to use ***
Angel: EM (shields) Explosive (Armor), or thermal all round
Amarr Navy: EM (shield) Explosive (Armor)
Mordus: EM (shield) Explosive (Armor)
Gurista: EM (shields) Explosive (Armor),Thermal / Kinetic all round
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal
Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red
Anom difficulty, easiest to hardest-
1 Burrow .. 2 Hideaway .. 3 Refuge .. 4 Rally Point .. 5 Den
..6 Yard .. 7 Port .. 8 Hub .. 9 Haven .. 10 Sanctum
NPC Damage Type Weakness
Angel Kinetic/Explosive Explosive
Amarr EM/Thermal Thermal
Blood EM/Thermal EM
Caldari Kinetic/Thermal Thermal/Kinetic
Gallente Kinetic/Thermal Thermal
Guristas Kinetic/Thermal Kinetic
Khanid EM/Thermal Thermal
Minmatar Thermal/Exp Thermal/Exp
Mercenary Thermal/Kinetic Thermal
Mordus Kinetic/Thermal Kinetic
Drones all damage types EM
Sansha EM/Thermal EM
Serpentis Kinetic/Thermal Thermal
*** Damage types to use ***
Angel: EM (shields) Explosive (Armor), or thermal all round
Amarr Navy: EM (shield) Explosive (Armor)
Mordus: EM (shield) Explosive (Armor)
Gurista: EM (shields) Explosive (Armor),Thermal / Kinetic all round
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal
Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red
Anom difficulty, easiest to hardest-
1 Burrow .. 2 Hideaway .. 3 Refuge .. 4 Rally Point .. 5 Den
..6 Yard .. 7 Port .. 8 Hub .. 9 Haven .. 10 Sanctum
NPC Damage Type Weakness
Angel Kinetic/Explosive Explosive
Amarr EM/Thermal Thermal
Blood EM/Thermal EM
Caldari Kinetic/Thermal Thermal/Kinetic
Gallente Kinetic/Thermal Thermal
Guristas Kinetic/Thermal Kinetic
Khanid EM/Thermal Thermal
Minmatar Thermal/Exp Thermal/Exp
Mercenary Thermal/Kinetic Thermal
Mordus Kinetic/Thermal Kinetic
Drones all damage types EM
Sansha EM/Thermal EM
Serpentis Kinetic/Thermal Thermal
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