Last Active7d ago
BirthdayMar 24, 2020 (6 years old)
Next BirthdayMar 24, 2027 (137 days)
Combat
Kills637
Losses167
Efficiency79%
Danger Ratio97%
ISK
Destroyed210.44b
Lost7.33b
ISK Efficiency97%
Balance+203.11b
Solo
Solo Kills259
Solo Ratio41%
Final Blows321
Combat Points697
Other
NPC Losses5
NPC Loss Ratio3%
Avg Kills/Day0.26
ActivityMedium
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Ship ClassesLoading…
Bio
Exploration and Wormhole Information
● ID's
Class 1 - H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 - C125 D364 D382 G024 I182 N766 R943
Class 3 - C247 L477 M267 N968 O477 O883 X702
Class 4 - E175 M609 O128 T405 X877 Y683 Z457
Class 5 - H296 H900 L614 M555 N062 N432 N770 V911
Class 6 - A982 B041 R474 S804 U319 U574 V753 W237
HighSec - A641 B274 B449 B520 D792 D845 N110 Q063 S047
LowSec - A239 C140 C391 J244 N290 N944 R051 U210 V898
NullSec - C249 E545 E587 K329 K346 Q003 S199 V283 Z060 Z142
● Leads to
Class 1,2,3 - lead into unknown parts of space.
Class 4,5,- - lead into dangerous unknown parts of space.
Class 6,-,- - lead into deadly unknown parts of space.
● Times:
"On the verge" Minutes
"Reaching the End" 4 Hours
"beginning to decay" 4-24 hours
"Not yet begun" 24+ hours
DAMAGE THEY DO
Angel Cartel - Kinetic, EM, Thermal & Explosive
Blood - EM & Thermal
Drones - Kinetic, EM, Thermal & Explosive
EOM - Thermal & Kinetic
Guristas - Kinetic & Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal
------------------------------------
DAMAGE YOU WANT TO DO
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente - Kinetic / Thermal
Mercenary - EM / Thermal / Kinetic
Mordu's Legion - Kin/Thermal
Drones - EM / Thermal
Khanid - EM / Thermal
Thukker - Explosive
Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM
**Exploration**
Lowest)
+++++ Sansha
++++ Gurista
+++ Serpentis
++ Angels
+ Blood Raiders
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
1 2 3
Hidden > Forsaken > Forlorn
● ID's
Class 1 - H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 - C125 D364 D382 G024 I182 N766 R943
Class 3 - C247 L477 M267 N968 O477 O883 X702
Class 4 - E175 M609 O128 T405 X877 Y683 Z457
Class 5 - H296 H900 L614 M555 N062 N432 N770 V911
Class 6 - A982 B041 R474 S804 U319 U574 V753 W237
HighSec - A641 B274 B449 B520 D792 D845 N110 Q063 S047
LowSec - A239 C140 C391 J244 N290 N944 R051 U210 V898
NullSec - C249 E545 E587 K329 K346 Q003 S199 V283 Z060 Z142
● Leads to
Class 1,2,3 - lead into unknown parts of space.
Class 4,5,- - lead into dangerous unknown parts of space.
Class 6,-,- - lead into deadly unknown parts of space.
● Times:
"On the verge" Minutes
"Reaching the End" 4 Hours
"beginning to decay" 4-24 hours
"Not yet begun" 24+ hours
DAMAGE THEY DO
Angel Cartel - Kinetic, EM, Thermal & Explosive
Blood - EM & Thermal
Drones - Kinetic, EM, Thermal & Explosive
EOM - Thermal & Kinetic
Guristas - Kinetic & Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal
------------------------------------
DAMAGE YOU WANT TO DO
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente - Kinetic / Thermal
Mercenary - EM / Thermal / Kinetic
Mordu's Legion - Kin/Thermal
Drones - EM / Thermal
Khanid - EM / Thermal
Thukker - Explosive
Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM
**Exploration**
Lowest)
+++++ Sansha
++++ Gurista
+++ Serpentis
++ Angels
+ Blood Raiders
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
1 2 3
Hidden > Forsaken > Forlorn
Dashboard
Stats
Kills12
Losses2
Efficiency86%
ISK Destroyed741.47m
ISK Lost66.92m
ISK Efficiency92%
Solo Kills9
Solo Losses1
NPC Losses0
Blob Factor5.5
Active TimezoneEUTZ
Final Blows10
Points72
Activity Heat Map (EVE Time)
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Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Dies To (Alliances)
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