Tecchi Renard

Jester's Fleet [JSTRF]

Gallente Gallente

Last ActiveApr 3, 2020
BirthdayNov 17, 2019 (6 years old)
Next BirthdayNov 17, 2026 (9 days)

Combat

Kills10

Losses58

Efficiency15%

Danger Ratio95%

ISK

Destroyed86.01m

Lost1.95b

ISK Efficiency4%

Balance-1859085774

Solo

Solo Kills5

Solo Ratio50%

Final Blows7

Combat Points10

Other

NPC Losses3

NPC Loss Ratio5%

Avg Kills/Day0.00

ActivityInactive

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Bio


*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

*** Targeting systems ***
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar

*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
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Amarrr - EM & Thermal
Caldari - Kinetic & Thermal
Gallente - Kinetic & Thermal
Minmatar - Explosive & Kinetic

*** Damage types they shoot at you ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM
--------------------
Amarrr - EM & Thermal
Caldari - Kinetic & Thermal
Gallente - Kinetic & Thermal
Minmatar - Explosive & Kinetic

*** Stacking penalties ***
1 mod 100%
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
6 mod 3,0%

*** Module names ***
Upgraded: Straight-up better stats
Compact: Reduced fitting cost (less CPU and powergrid use)
Enduring: Longer cycle time and/or lower capacitor use
Ample: Higher capacity
Scoped: Longer range
Restrained: Less severe drawbacks

Dashboard

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