Last ActiveOct 14, 2019
BirthdayJul 5, 2018 (8 years old)
Next BirthdayJul 5, 2027 (254 days)
Combat
Kills2
Losses25
Efficiency7%
Danger Ratio100%
ISK
Destroyed96.1k
Lost480.96m
ISK Efficiency0%
Balance-480859901
Solo
Solo Kills2
Solo Ratio100%
Final Blows2
Combat Points2
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
R IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
U IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
S IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
** Damage types to use **
Angel - EM(shields) Explosive(Armor), or thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Guristas - EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kin/Therm)
Khanid - EM(shields) Explosive(Armor)
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Чем бить:
Guristas Kinetic/Thermal
Serpentis Thermal
Blood Raider EM/Thermal
Sansha's Nation EM/Thermal
Angel Cartel Explosive
Mordu’s Legion Thermal/Kinetic
Mercenary Thermal/Kinetic
Republic Fleet Explosive/Kinetic
Caldary Navy Kinetic/Thermal
Amarr Navy EM/Thermal
Federation Navy Kinetic/Thermal
Rogue Drones EM
Thukker Tribe EM
U IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
S IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
** Damage types to use **
Angel - EM(shields) Explosive(Armor), or thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Guristas - EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kin/Therm)
Khanid - EM(shields) Explosive(Armor)
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Чем бить:
Guristas Kinetic/Thermal
Serpentis Thermal
Blood Raider EM/Thermal
Sansha's Nation EM/Thermal
Angel Cartel Explosive
Mordu’s Legion Thermal/Kinetic
Mercenary Thermal/Kinetic
Republic Fleet Explosive/Kinetic
Caldary Navy Kinetic/Thermal
Amarr Navy EM/Thermal
Federation Navy Kinetic/Thermal
Rogue Drones EM
Thukker Tribe EM
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