Erick Jakuard
0.35
Apr 21, 2019
Nov 14, 2017(8y)
Nov 14, 2026(208d)
Combat
Kills22
Losses2
Efficiency92%
ISK
Destroyed574.21m
Lost1.76m
ISK Eff.100%
Solo
Solo Kills9
Solo Ratio41%
Final Blows15
Points22
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
No space in EVE is completely safe from gankers.
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Set the following alliances/gankers to red in your contacts folder and don't fool around with them in system. They can and will destroy even your Orca or Procurer.

CODE.

Novus Ordo.

Safety.

Safety. Net

[GANKER LIST]

PVP consent


If you choose not to dock up even though you see gankers in local chat, then use D-scan. Especially note if there are combat probes because you probably won't be able to get out in time if they probed you and can then warp in right on top of you.
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The best way to avoid a gank in so-called "high security" space is to have known gankers set to terrible standings in your contact folder and dock if you see them appear in the local chat window.
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Some gank for profit. Some gank for griefer LULZ. Some do both.

Block any person who advertises Hypernet immediately. Their spam hides important information that may be in local chat.

Use the Killboard to access the current situation in a system. The KB for Hek is here.

The purpose of aligning then stopping a mining ship is to keep you oriented. You can quickly find where you need to warp to in an emergency by looking over the nose of your ship. Game physics wise, aligning does not matter for a stopped ship.

Generally mine on the FAR SIDE of the asteroid belt. This buys you time if gankers warp to zero, and they usually do.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -