Last ActiveMar 23, 2020
BirthdayAug 2, 2017 (9 years old)
Next BirthdayAug 2, 2027 (265 days)
Combat
Kills3
Losses8
Efficiency27%
Danger Ratio100%
ISK
Destroyed375.98m
Lost568.84m
ISK Efficiency40%
Balance-192866009
Solo
Solo Kills2
Solo Ratio67%
Final Blows2
Combat Points3
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Ship ClassesLoading…
Bio
Core Skills For All Pilots - train them all to 5 The time invested will be repaid many times over throughout your Eve career.
Engineering - To maximize the power core.
Electronics - To maximize the CPU.
Energy Management - To maximize the capacitor capacity.
Energy Systems Operation - To maximize the rate at which the capacitor recharges.
Energy Grid Upgrades - To reduce the CPU requirements.
Stacking penalties
1 - 100%
2 - 86.912%
3 - 57.104%
4 - 28.247%
5 - 10.59%
Hardeners to use
Angel - All
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetic missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types
Standings to use agents
Lvl 2 - 1.0
Lvl 3 - 3.0
Lvl 4 - 5.0
Lvl 5 - 7.0
Find the value of your assests at:
http://evepraisal.com/
Cosmic Anomoles by Difficulty:
1: Hideaway / Cluster
2: Burrow / Collection
3: Refuge / Assembly
4: Den / Gathering
5: Yard / Surveillance
6: Rally Point / Menagerie
7: Port / Herd
8: Hub / Squad
9: Haven / Patrol
10: Sanctum / Horde
Cosmic Anomoles by Level:
1: [No Prefix]
2: Hidden
3: Forsaken
4: Forlorn
Engineering - To maximize the power core.
Electronics - To maximize the CPU.
Energy Management - To maximize the capacitor capacity.
Energy Systems Operation - To maximize the rate at which the capacitor recharges.
Energy Grid Upgrades - To reduce the CPU requirements.
Stacking penalties
1 - 100%
2 - 86.912%
3 - 57.104%
4 - 28.247%
5 - 10.59%
Hardeners to use
Angel - All
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetic missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types
Standings to use agents
Lvl 2 - 1.0
Lvl 3 - 3.0
Lvl 4 - 5.0
Lvl 5 - 7.0
Find the value of your assests at:
http://evepraisal.com/
Cosmic Anomoles by Difficulty:
1: Hideaway / Cluster
2: Burrow / Collection
3: Refuge / Assembly
4: Den / Gathering
5: Yard / Surveillance
6: Rally Point / Menagerie
7: Port / Herd
8: Hub / Squad
9: Haven / Patrol
10: Sanctum / Horde
Cosmic Anomoles by Level:
1: [No Prefix]
2: Hidden
3: Forsaken
4: Forlorn
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