Noble Dave
Jan 7, 2020
Mar 8, 2017(9y)
Mar 8, 2027(209d)
Combat
Kills262
Losses72
Efficiency78%
ISK
Destroyed240.10b
Lost14.04b
ISK Eff.94%
Solo
Solo Kills85
Solo Ratio32%
Final Blows148
Points262
Other
NPC Losses13
NPC Loss Ratio18%
Avg Kills/Day0.08
ActivityInactive
Noble Dave
Last Active
Jan 7, 2020
Birthday
Mar 8, 2017 (9 years old)
Next Birthday
Mar 8, 2027 (209 days)
Combat
Kills262
Losses72
Efficiency78%
Danger Ratio82%
ISK
Destroyed240.10b
Lost14.04b
ISK Efficiency94%
Balance+226.06b
Solo
Solo Kills85
Solo Ratio32%
Final Blows148
Points262
Other
NPC Losses13
NPC Loss Ratio18%
Avg Kills/Day0.08
ActivityInactive
Nothing in the last 7d
Bio
(Use the link below for 1 MILLION skill points for FREE)
https://www.eveonline.com/signup?invc=2914cce9-d31a-45ab-9390-1656fce2cd2e
10 types of Anomalies (green signatures, not DED sites)
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
*** Damage to deal ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Hardeners to use ***
Angel - Explosive / Kinetic
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary Navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / Kinetic
Mordus - Kinetic / Thermal
Odamian - Kinetic / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Thukker - Kinetic / Thermal / Explosive
https://www.eveonline.com/signup?invc=2914cce9-d31a-45ab-9390-1656fce2cd2e
10 types of Anomalies (green signatures, not DED sites)
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
*** Damage to deal ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Hardeners to use ***
Angel - Explosive / Kinetic
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary Navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / Kinetic
Mordus - Kinetic / Thermal
Odamian - Kinetic / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Thukker - Kinetic / Thermal / Explosive
Dashboard
Stats
No activity in the last 90d
Last seen Jan 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -