Swebandit Malmoe
Last ActiveMay 31, 2019
BirthdayMar 1, 2017 (9 years old)
Next BirthdayMar 1, 2027 (138 days)
Combat
Kills0
Losses28
Efficiency0%
Danger Ratio79%
ISK
Destroyed0
Lost4.74b
ISK Efficiency0%
Balance-4737125793
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses6
NPC Loss Ratio21%
Avg Kills/Day0.00
ActivityInactive
Loading valuable kills…
Ship ClassesLoading…
Bio
level 1 no standing required
level 2 1.0 or higher
level 3 3.0 or higher
level 4 5.0 or higher
level 5 7.0 or higher
DAMAGE TO USE
angel = explosive
guristas = kinetic
blood = Em
mordu's = kinetic
sansha's = em
serpentis = kinetic
amarr = em + thermal
caldari = kinetic + thermal
minmatar = thermal
gallente = thermal
DAMAGE TO RESIST
Angel = 62% explosive - 22% kinetic
Guristas = 79% kinetic
Blood = 50% em - 48% thermal
Mordu's = 70% kinetic - 30% thermal
Sansha = 53% em - 47% thermal
Serpentis = 45% kinetic - 55% thermal
Amarr = 47% em - 42% thermal
Caldari = 51% kinetic - 48% thermal
Minmatar = 50% explosive - 31% kinetic
Gallente = 60% kinetic - 39% thermal
=====
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3] Kinetic / Thermal (Omni) [4]
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) [4] (Omni) [4] Energy Neutralizers
Sansha's Nation
(incursions) (Omni) (Omni) (all)
Triglavian Collective
(abyss) Explosive / Thermal Thermal (60%) / Explosive (40%) (all except ECM)
Triglavian Collective
(invasions) Explosive / Thermal (Omni) (all except ECM)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampeners
Minmatar Republic Explosive / Kinetic
level 2 1.0 or higher
level 3 3.0 or higher
level 4 5.0 or higher
level 5 7.0 or higher
DAMAGE TO USE
angel = explosive
guristas = kinetic
blood = Em
mordu's = kinetic
sansha's = em
serpentis = kinetic
amarr = em + thermal
caldari = kinetic + thermal
minmatar = thermal
gallente = thermal
DAMAGE TO RESIST
Angel = 62% explosive - 22% kinetic
Guristas = 79% kinetic
Blood = 50% em - 48% thermal
Mordu's = 70% kinetic - 30% thermal
Sansha = 53% em - 47% thermal
Serpentis = 45% kinetic - 55% thermal
Amarr = 47% em - 42% thermal
Caldari = 51% kinetic - 48% thermal
Minmatar = 50% explosive - 31% kinetic
Gallente = 60% kinetic - 39% thermal
=====
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3] Kinetic / Thermal (Omni) [4]
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) [4] (Omni) [4] Energy Neutralizers
Sansha's Nation
(incursions) (Omni) (Omni) (all)
Triglavian Collective
(abyss) Explosive / Thermal Thermal (60%) / Explosive (40%) (all except ECM)
Triglavian Collective
(invasions) Explosive / Thermal (Omni) (all except ECM)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampeners
Minmatar Republic Explosive / Kinetic
Dashboard
Stats
No activity in the selected period
Loading intel…