Last ActiveMay 10, 2015
BirthdayDec 7, 2004 (21 years old)
Next BirthdayDec 7, 2026 (39 days)
Combat
Kills3
Losses10
Efficiency23%
Danger Ratio100%
ISK
Destroyed438.94m
Lost1.13b
ISK Efficiency28%
Balance-691423166
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points3
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
In his very nature is polite, honest and righteous in all his actions. Although he killed many during the Revolution, he used his tools to do what he thought was right. Only after the death of his first love, Tomoe, did he realize the error of his ways. He fights for the peace of all people, weak and strong, and will fight in order to protect that peace.
His only condition in fighting is to never kill again: a condition that may seems to get in the way of his goals, but never interferes with the final result which is always success.
The BIG Lottery
*** Stacking Penalities ***
1st mod: = 100.000% effectiveness
2nd mod: = 86.912% effectiveness
3rd mod: = 57.104% effectiveness
DAMAGE TYPES TO INFLICT
Amarr Navy - EM / Thermal
Angel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic
Serpentis - Thermal / Kinetic
Sansha's Nation - EM / Thermal
Minmatar Fleet - Thermal / Explosive
Mordu's Legion - EM / Kinetic /Thermal
Mercenaries - Kinetic / Thermal /Explosive
Rogue Drones - ALL Damage Types
Seven - All Damage Types
HARDENERS TO USE
Angel - All Thermal/kine
Amarr Navy - EM/Thermal
Blood Raider - EM/Thermal
Caldary navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Gurista - Kinetic/Thermal (Event-Kinetic)
Serpentis - Kinetic/Thermal
Sansha - EM/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
His only condition in fighting is to never kill again: a condition that may seems to get in the way of his goals, but never interferes with the final result which is always success.
The BIG Lottery
*** Stacking Penalities ***
1st mod: = 100.000% effectiveness
2nd mod: = 86.912% effectiveness
3rd mod: = 57.104% effectiveness
DAMAGE TYPES TO INFLICT
Amarr Navy - EM / Thermal
Angel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic
Serpentis - Thermal / Kinetic
Sansha's Nation - EM / Thermal
Minmatar Fleet - Thermal / Explosive
Mordu's Legion - EM / Kinetic /Thermal
Mercenaries - Kinetic / Thermal /Explosive
Rogue Drones - ALL Damage Types
Seven - All Damage Types
HARDENERS TO USE
Angel - All Thermal/kine
Amarr Navy - EM/Thermal
Blood Raider - EM/Thermal
Caldary navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Gurista - Kinetic/Thermal (Event-Kinetic)
Serpentis - Kinetic/Thermal
Sansha - EM/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
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