Last ActiveMar 5, 2019
BirthdayApr 25, 2006 (20 years old)
Next BirthdayApr 25, 2027 (181 days)
Combat
Kills161
Losses21
Efficiency88%
Danger Ratio81%
ISK
Destroyed47.25b
Lost4.42b
ISK Efficiency91%
Balance+42.83b
Solo
Solo Kills0
Solo Ratio0%
Final Blows22
Combat Points161
Other
NPC Losses4
NPC Loss Ratio19%
Avg Kills/Day0.02
ActivityInactive
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Bio
Stacking Module penalty:
1- 100%
2- 86.912%
3- 57.104%
4- 28.247%
5- 10.599%
ENEMIES ----- HARDNER TO USE --------- DAMAGE TYPE TO USE
Amarr ------- EM/Thermal. -------------- Thermal
Angel -------- All Resis (pri. Expl. ,Kin.) - Explosive
Blood Raider -- EM/Thermal -------------- EM
Caldari ------- Kinetic/Thermal ----------- Kinetic
EoM ---------- Kinetic/Thermal. ---------- Kinetic
Gallente. ------ Kinetic/Thermal (sec.EM) -- Thermal
Guristas ------ Kinetic/Thermal ----------- Kinetic
Mercenary ---- All Resis (pri. EM, Therm) - Thermal
Minmatar. ----- All Resis --------------- Thermal (sec. Explosive)
Mordus ------- Kinetic/Thermal ---------- Kinetic
Rogue Drones - All Resis (pri. Expl. kin) -- EM
Sanshas ------ EM/Thermal -------------- EM
Serpentis ----- Thermal/Kinetic ---------- Kinetic
Inferno = Shields and Amarr
Mjolnir = Shields and Caldari
Nova = Armor and Gallente
Scourge = Armor and Minmatar
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
** Main Damage type to shoot at the enemy **
Sansha - EM & Thermal
Angel - Explosive
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Arkonor, Bistot,Crokite,Gneiss, Spodumain
Type A = Efficient, low waste, Type B = Fast but very wasteful, Type C = destorying ore only
test cultures, superconductors, gel matric biopaste, guidance systems
1- 100%
2- 86.912%
3- 57.104%
4- 28.247%
5- 10.599%
ENEMIES ----- HARDNER TO USE --------- DAMAGE TYPE TO USE
Amarr ------- EM/Thermal. -------------- Thermal
Angel -------- All Resis (pri. Expl. ,Kin.) - Explosive
Blood Raider -- EM/Thermal -------------- EM
Caldari ------- Kinetic/Thermal ----------- Kinetic
EoM ---------- Kinetic/Thermal. ---------- Kinetic
Gallente. ------ Kinetic/Thermal (sec.EM) -- Thermal
Guristas ------ Kinetic/Thermal ----------- Kinetic
Mercenary ---- All Resis (pri. EM, Therm) - Thermal
Minmatar. ----- All Resis --------------- Thermal (sec. Explosive)
Mordus ------- Kinetic/Thermal ---------- Kinetic
Rogue Drones - All Resis (pri. Expl. kin) -- EM
Sanshas ------ EM/Thermal -------------- EM
Serpentis ----- Thermal/Kinetic ---------- Kinetic
Inferno = Shields and Amarr
Mjolnir = Shields and Caldari
Nova = Armor and Gallente
Scourge = Armor and Minmatar
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
** Main Damage type to shoot at the enemy **
Sansha - EM & Thermal
Angel - Explosive
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Arkonor, Bistot,Crokite,Gneiss, Spodumain
Type A = Efficient, low waste, Type B = Fast but very wasteful, Type C = destorying ore only
test cultures, superconductors, gel matric biopaste, guidance systems
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