Last ActiveJun 26, 2008
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (78 days)
Federal Defense Union

Combat

Kills0

Losses1

Efficiency0%

Danger Ratio100%

ISK

Destroyed0

Lost16.65m

ISK Efficiency0%

Balance-16647726

Solo

Solo Kills0

Solo Ratio0%

Final Blows0

Combat Points0

Other

NPC Losses0

NPC Loss Ratio0%

Avg Kills/Day0.00

ActivityInactive

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Bio

All Info "borrowed" from other players.

SKILLS to get for best use of your ships, first 2 most important.

Electronics - increase the ship's CPU output.
Engineering - increase the powergrid output.
Energy Management - maximize the capacitor capacity.
Energy Systems Operation - maximize the rate at which the
capacitor recharges.
Energy Grid Upgrades - reduce the CPU requirements of installing
power upgrades.
Mechanic - maximize hull strength.
Shield Management - maximize shield capacity.
Shield Operation - maximize the rate at which the shield
recharges.
Hull Upgrade - maximize armor strength.
Repair Systems 4 - be able to operate armor & hull repair
modules.
Drones - be able to use drones
Drone interfacing – 20% more damage caused to enemy

Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha

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