May 26, 2018
Jan 1, 1970(56y)
Jan 1, 2027(158d)
Combat
Kills74
Losses29
Efficiency72%
ISK
Destroyed17.48b
Lost817.20m
ISK Eff.96%
Solo
Solo Kills2
Solo Ratio3%
Final Blows11
Points74
Other
NPC Losses1
NPC Loss Ratio3%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio


"Wo ES war sollt ICH werden." (Siegmund Freud)

Helpful informations...

***Security status: Empire restrictions***
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.

***Enemy Resistance***
Angel's = Explosive/Kinetic
Minmatar = Explosive/Kinetic
Thukker Tribe = Explosive/Kinetic
Blood Raider = Thermal/EM
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Sansha's = EM/Thermal
Mordu's legion = EM/Thermal/Kinetic
Mercenary Commander = EM/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = Kinetic/Thermal
Guristas = Kinetic/Thermal
Serpentis = Thermal/Kinetic
Rogue Drones = Thermal/Kinetic/EM

***Resistances To Use***
-Angel - All
-Amarr Navy - EM/Thermal
-Gurista - Kinetic/Thermal
-Mordus - Kinetic/Thermal
-Gallente - Kinetic/Thermal
-Blood - EM/Thermal
-Sansha - EM/Thermal
-Serpentis - Kinetic/Thermal
-Mercenary - EM/Thermal/Kinetic
-Caldary navy - Kinetic/Thermal
-Khanid - EM/Thermal
-Zazzmatazz - All
-Maru - EM/Thermal
-Mordus - Kinetic/thermal
-Rogue Pirate - EM/Explosive/Kinetic
-Odamian - Kinetic/Thermal

***Damage Types To Use***
-Angel - EM(shields) Explosive(Armor), or thermal
all round
-Amarr Navy - EM (shield) Explosive(Armor)
-Maru - Kinetic/Thermal
-Mordus - EM (shield) Explosive(Armor)
-Gurista - EM(shields) Explosive(Armor),
Thermal/Kinetic all round
-Blood - Thermal
-Sansha - Thermal
-Serpentis - Thermal
-Mercenary - Explosives
-Caldary Navy - Explosives (Kine/Therm)
-Khanid - EM(shields) Explosive(Armor)
-Zazzmatazz - EM(shield)/Explosive(Armor)
-Rogue Pirate - EM(shield)/Explosive(Armor)
-Odamian - EM(shield)/Explosive(Armor)

*** Mission Types ***
-Administration: 50% Kill, 50% Courier
-Advisory: 34% Kill, 66% Courier
-Archives: 5% Kill, 90% Courier, 5% Trade
-Astrosurveying: 40% Kill, 30% Courier,
25% Mining, 5% Trade
-Command: 97% Kill, 3% Courier
-Distribution: 5% Kill, 95% Courier
-Intelligence: 85% Kill, 15% Courier
-Internal Security: 95% Kill, 5% Courier
-Legal: 50% Kill, 50% Courier
-Manufacturing: 5% Kill, 95% Courier
-Marketing: 5% Kill, 95% Courier
-Mining: 5% Kill, 85% Courier, 10% Mining (II)
-Production: 5% Kill, 95% Courier
-Public Relations: 34% Kill, 66% Courier
-Personnel ~20% Courier, ~80% Kill
-R&D;*: 0% Kill, 50% Courier(S), 50% Trade
-Security: 90% Kill, 5% Courier

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Dashboard
Stats

No activity in the last 90d

Last seen May 2018

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -