Apr 21, 2021
Jan 1, 1970(56y)
Jan 1, 2027(120d)
Combat
Kills1,990
Losses221
Efficiency90%
ISK
Destroyed802.42b
Lost34.03b
ISK Eff.96%
Solo
Solo Kills42
Solo Ratio2%
Final Blows334
Combat Points1,990
Other
NPC Losses15
NPC Loss Ratio7%
Avg Kills/Day0.10
ActivityInactive
Nothing in the last 7d
Bio
Stop Sucking.

All my life I've been good but now I'm thinking what the hell.

I should have seen the red flags, but for you I'm fucking blind.

Nothing worth having comes without some kind of fight;
You gotta kick at the darkness til it bleeds daylight.


This is a vital update about slapping a biscuit out of an orphans mouth.

The deepest cuts are healed by faith.


I’m going to tell you something that may not have occurred to you.

Ready?

You, yes YOU, can survive being suicide ganked. The trick is you have to be smarter than all the rest of the sheeple roaming around the hunting grounds. Gankers are, for the most part, like any predator. They don’t want to work harder than they have to to get what they want.

So how, you might ask, can you use that to your advantage? By being less attractive as a target. Mega fucking tank every ship you fly. Make turning on your hardeners the second you decloak muscle memory - gankers hate that, it throws off their calculations. Learn - I mean really learn - the cloak MWD trick. Learn the cloak MJD trick. Learn how to cloak, FFS. Don’t carry sixteen umptigillion ISK worth of stuff in a shuttle.

Is all of this perfect? No. Will you still die, no matter what you do? Yes, occasionally. Speaking as someone who’s lost jump freighters full of stuff to super carriers, it sucks. But the game doesn’t need to change - your behavior does. Stop acting like prey, and starting taking an active interest in your own survival.
Dashboard
Stats

No activity in the last 90d

Last seen Apr 2021

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -