Sep 9, 2020
Oct 29, 2007(18y)
Oct 29, 2026(64d)
Combat
Kills2,420
Losses128
Efficiency95%
ISK
Destroyed2.11t
Lost28.88b
ISK Eff.99%
Solo
Solo Kills28
Solo Ratio1%
Final Blows93
Points2,420
Other
NPC Losses2
NPC Loss Ratio2%
Avg Kills/Day0.35
ActivityInactive
Last Active
Sep 9, 2020
Birthday
Oct 29, 2007 (18 years old)
Next Birthday
Oct 29, 2026 (64 days)
Combat
Kills2,420
Losses128
Efficiency95%
Danger Ratio98%
ISK
Destroyed2.11t
Lost28.88b
ISK Efficiency99%
Balance+2.08t
Solo
Solo Kills28
Solo Ratio1%
Final Blows93
Points2,420
Other
NPC Losses2
NPC Loss Ratio2%
Avg Kills/Day0.35
ActivityInactive
Nothing in the last 7d
Bio
Players with -1.5 or greater can enter all systems
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without CONCORD intervention.
04:00:05 Combat Your group of 800mm Repeating Artillery II is well aimed at Guristas Fleet Outpost, inflicting 2554.2 damage.
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without CONCORD intervention.
04:00:05 Combat Your group of 800mm Repeating Artillery II is well aimed at Guristas Fleet Outpost, inflicting 2554.2 damage.
Dashboard
Stats
No activity in the last 90d
Last seen Sep 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Top Fleet Partners