Last ActiveOct 29, 2012
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (76 days)
Combat
Kills0
Losses6
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost1.69b
ISK Efficiency0%
Balance-1690067181
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Ship ClassesLoading…
Bio
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Eom - kinetic & Thermal
** Damage Types they will shoot at you **
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar Fleet - Thermal / Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordus - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Drone - Explosive/Kinetic
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Eom - kinetic
Amarr drones = EM Damage
Caldari Drones = Kinetic damage
Gallente = thermal
Minmatar = Explosive
Carry EMP ammo for attacking Blood and Sansha ships, Phased Plasma for Serpentis and Guristas (or even Titanium Sabot), and Fusion
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Eom - kinetic & Thermal
** Damage Types they will shoot at you **
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar Fleet - Thermal / Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordus - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Drone - Explosive/Kinetic
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Eom - kinetic
Amarr drones = EM Damage
Caldari Drones = Kinetic damage
Gallente = thermal
Minmatar = Explosive
Carry EMP ammo for attacking Blood and Sansha ships, Phased Plasma for Serpentis and Guristas (or even Titanium Sabot), and Fusion
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