Oct 3, 2019
Jan 17, 2010(16y)
Jan 17, 2027(126d)
Combat
Kills243
Losses105
Efficiency70%
ISK
Destroyed122.71b
Lost10.30b
ISK Eff.92%
Solo
Solo Kills2
Solo Ratio1%
Final Blows19
Combat Points243
Other
NPC Losses15
NPC Loss Ratio14%
Avg Kills/Day0.04
ActivityInactive
Last Active
Oct 3, 2019
Birthday
Jan 17, 2010 (16 years old)
Next Birthday
Jan 17, 2027 (126 days)
Combat
Kills243
Losses105
Efficiency70%
Danger Ratio86%
ISK
Destroyed122.71b
Lost10.30b
ISK Efficiency92%
Balance+112.41b
Solo
Solo Kills2
Solo Ratio1%
Final Blows19
Combat Points243
Other
NPC Losses15
NPC Loss Ratio14%
Avg Kills/Day0.04
ActivityInactive
Nothing in the last 7d
Bio
Scanning info
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
Targeting systems
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
++ ECM ++
Caldari - Destabilizer
Minmatar - Inverter
Gallente - Ion
Amarr - White
Anomalies are ranked in difficulty (easiest to hardest)
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%
*** Damage types to protect against ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - Explosive / Kinetic
EOM - Kinetic / Thermal
Guristas - Kinetic / Thermal
Mercenaries - Thermal / Kinetic
Mordus - Kinetic / EM
Sansha - EM/ Thermal
Serpentis - Thermal / Kinetic
*** Damage types to Use against the enemy ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - EM / Thermal
EOM - Kinetic / Thermal
Guristas - Kine
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
Targeting systems
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
++ ECM ++
Caldari - Destabilizer
Minmatar - Inverter
Gallente - Ion
Amarr - White
Anomalies are ranked in difficulty (easiest to hardest)
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%
*** Damage types to protect against ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - Explosive / Kinetic
EOM - Kinetic / Thermal
Guristas - Kinetic / Thermal
Mercenaries - Thermal / Kinetic
Mordus - Kinetic / EM
Sansha - EM/ Thermal
Serpentis - Thermal / Kinetic
*** Damage types to Use against the enemy ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - EM / Thermal
EOM - Kinetic / Thermal
Guristas - Kine
Dashboard
Stats
No activity in the last 90d
Last seen Oct 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -