Last ActiveJun 20, 2010
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (67 days)
Combat
Kills17
Losses10
Efficiency63%
Danger Ratio100%
ISK
Destroyed3.41b
Lost1.46b
ISK Efficiency70%
Balance+1.95b
Solo
Solo Kills3
Solo Ratio18%
Final Blows6
Combat Points17
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
Verdanerung > Wow. LIke most of life's problems, this one was solvable with smartbombs.
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5%
Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
*** Complexes ***
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battleships
*** Security rating information ***
< -2.0 cannot enter 1.0 Solarsystems
< -2.5 cannot enter 0.9 or higher Solarsystems
< -3.0 cannot enter 0.8 or higher Solarsystems
< -3.5 cannot enter 0.7 or higher Solarsystems
< -4.0 cannot enter 0.6 or higher Solarsystems
< -4.5 cannot enter 0.5 or higher Solarsystems
** Damage types ***
Amarr - Thermal and EM
==Most Damage to Amarr - Thermal
Angel Cartel - they do all types of damage to you
==Most Damage: Explosive damage
Blood Raiders - EM and Thermal to you
==Most Damage to Blood Raiders - EM
Gallente - Thermal, EM and Kinetic
==Most Damage to Gallente - Thermal
Gurristas - they do kinetic and thermal damage to
you
==Most Damage to Gurristas - Kinetic
Mercenaries - All Damage Types
==Most Damage to Mercanaries - Thermal
Mordus Legion - They Do Kinetic and Thermal
Damage 2U
==Most Damate to Mordus Legion - Kinetic
MInmattar - Does all types of Damage
==Most Damage to - Thermal
Rogue Drones - Does all Types of Damage
==Most Damage to Rogue Drones - EM
Rogue Pirates - Kinetic, Explosive, EM
==Most Damage to Rogue Pirates - Thermal
Sanshas - EM and Thermal to you
==Most Damage to Sansha - EM
Seven - Does all Types of Damage
==Most Damage to Seven - Thermal
Serpentis - Kinetic and Thermal
==Most Damage to Serpentis - Kinetic
Thukker - Explosive, Kinetic and Thermal
==Most Damage to Thukker - Thermal
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
[05:33:35] Verdanerung > What happened there?
[05:33:43] Verdanerung > Didn't bring enough smartbombs?
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5%
Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
*** Complexes ***
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battleships
*** Security rating information ***
< -2.0 cannot enter 1.0 Solarsystems
< -2.5 cannot enter 0.9 or higher Solarsystems
< -3.0 cannot enter 0.8 or higher Solarsystems
< -3.5 cannot enter 0.7 or higher Solarsystems
< -4.0 cannot enter 0.6 or higher Solarsystems
< -4.5 cannot enter 0.5 or higher Solarsystems
** Damage types ***
Amarr - Thermal and EM
==Most Damage to Amarr - Thermal
Angel Cartel - they do all types of damage to you
==Most Damage: Explosive damage
Blood Raiders - EM and Thermal to you
==Most Damage to Blood Raiders - EM
Gallente - Thermal, EM and Kinetic
==Most Damage to Gallente - Thermal
Gurristas - they do kinetic and thermal damage to
you
==Most Damage to Gurristas - Kinetic
Mercenaries - All Damage Types
==Most Damage to Mercanaries - Thermal
Mordus Legion - They Do Kinetic and Thermal
Damage 2U
==Most Damate to Mordus Legion - Kinetic
MInmattar - Does all types of Damage
==Most Damage to - Thermal
Rogue Drones - Does all Types of Damage
==Most Damage to Rogue Drones - EM
Rogue Pirates - Kinetic, Explosive, EM
==Most Damage to Rogue Pirates - Thermal
Sanshas - EM and Thermal to you
==Most Damage to Sansha - EM
Seven - Does all Types of Damage
==Most Damage to Seven - Thermal
Serpentis - Kinetic and Thermal
==Most Damage to Serpentis - Kinetic
Thukker - Explosive, Kinetic and Thermal
==Most Damage to Thukker - Thermal
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
[05:33:35] Verdanerung > What happened there?
[05:33:43] Verdanerung > Didn't bring enough smartbombs?
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