VegasJaz
24d ago
Jan 31, 2010(16y)
Jan 31, 2027(153d)
Combat
Kills1,005
Losses322
Efficiency76%
ISK
Destroyed465.90b
Lost56.91b
ISK Eff.89%
Solo
Solo Kills93
Solo Ratio9%
Final Blows194
Points1,006
Other
NPC Losses66
NPC Loss Ratio20%
Avg Kills/Day0.17
ActivityMedium
VegasJaz
Last Active
24d ago
Birthday
Jan 31, 2010 (16 years old)
Next Birthday
Jan 31, 2027 (153 days)
Combat
Kills1,005
Losses322
Efficiency76%
Danger Ratio80%
ISK
Destroyed465.90b
Lost56.91b
ISK Efficiency89%
Balance+409.00b
Solo
Solo Kills93
Solo Ratio9%
Final Blows194
Points1,006
Other
NPC Losses66
NPC Loss Ratio20%
Avg Kills/Day0.17
ActivityMedium
Nothing in the last 7d
Bio
Roman government was headed by two consuls, elected annually by the citizens and advised by a senate composed of appointed magistrates. As Roman society was very hierarchical by modern standards, the evolution of the Roman government was heavily influenced by the struggle between the patricians,
Rome's land-holding aristocracy, who traced their ancestry to the founding of Rome, and the plebeians, the far more numerous citizen-commoners. Over time, the laws that gave patricians exclusive rights to Rome's highest offices were repealed or weakened, and leading plebeian families became full members of the aristocracy.
The leaders of the Republic developed a strong tradition and morality requiring public service and patronage in peace and war, making military and political success inextricably linked.
Rome's land-holding aristocracy, who traced their ancestry to the founding of Rome, and the plebeians, the far more numerous citizen-commoners. Over time, the laws that gave patricians exclusive rights to Rome's highest offices were repealed or weakened, and leading plebeian families became full members of the aristocracy.
The leaders of the Republic developed a strong tradition and morality requiring public service and patronage in peace and war, making military and political success inextricably linked.
Dashboard
Stats
Kills17
Losses5
Efficiency77%
ISK Destroyed22.13b
ISK Lost266.96m
ISK Efficiency99%
Solo Kills0
Solo Losses2
NPC Losses0
Blob Factor18.12
Active TimezoneUSTZ
Final Blows3
Points18
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleMid Gang (17 kills)
Small 29% Mid 41% Fleet 18% Blob 12%
Avg Fleet: 18.1 FC: Low
Typically Flies
Typically Loses
Top Fleet Partners