Last Active19d ago
BirthdayFeb 6, 2010 (16 years old)
Next BirthdayFeb 6, 2027 (108 days)
Combat
Kills1,437
Losses98
Efficiency94%
Danger Ratio98%
ISK
Destroyed1.01t
Lost12.21b
ISK Efficiency99%
Balance+997.36b
Solo
Solo Kills107
Solo Ratio7%
Final Blows256
Combat Points1,034
Other
NPC Losses2
NPC Loss Ratio2%
Avg Kills/Day0.24
ActivityHigh
Loading valuable kills…
Ship ClassesLoading…
Bio
Chaining rules:
- if belt has only frigates with same name DO NOT shoot them.
- if belt has only cruisers with same name DO NOT shoot them.
- if belt has frigates and cruisers shoot all.
- if belt has cruisers with two different names shoot all.
- if belt has battleships spawn shoot ONLY
150,000,000 = 1 AU
300,000,000 = 2 AU
450,000,000 = 3 AU
600,000,000 = 4 AU
750,000,000 = 5 AU
900,000,000 = 6 AU
1,050,000,000 = 7 AU
1,200,000,000 = 8 AU
1,350,000,000 = 9 AU
1,500,000,000 = 10 AU
1,650,000,000 = 11 AU
1,800,000,000 = 12 AU
1,950,000,000 = 13 AU
(2.147.483.647/149.000.000)
Max Scanner Range = 14.413 AU
-Ladar to find Gas Clouds
-Radar to find Hacking Sites
-Magnetometric to find Archeological sites
-Gravimetric to find Hidden asteroid fields.
Dashboard
Stats
Kills82
Losses4
Efficiency95%
ISK Destroyed30.71b
ISK Lost322.02m
ISK Efficiency99%
Solo Kills7
Solo Losses3
NPC Losses1
Blob Factor94.2
Active TimezoneEUTZ
Final Blows10
Points21
Activity Heat Map (EVE Time)
000
010
020
030
040
050
060
070
081
090
100
110
120
130
140
1513
164
178
1821
1916
200
2119
220
230
Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Dies To (Alliances)
Loading intel…