Last ActiveApr 22, 2014
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (72 days)
Combat
Kills83
Losses21
Efficiency80%
Danger Ratio100%
ISK
Destroyed7.40b
Lost543.12m
ISK Efficiency93%
Balance+6.86b
Solo
Solo Kills2
Solo Ratio2%
Final Blows5
Combat Points83
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
Follow this link to read details about npc damage types & weaknesses:
http://i.imgur.com/oRFky7H.png
All you can do in EVE:
https://eve-guides.fr/images/wtd.jpg
Concord Response Times:
0.5: 19 sec
0.6: 14 sec
0.7 : 10 sec
0.8 : 7 sec
0.9 & 1.0: 6 sec
Stacking Module penalty:
1- 100%
2- 86.912%
3- 57.104%
4- 28.247%
5- 10.599%
Security Standing Loss:
0.5% Standing loss will occur on initial aggression of your target.
2.0% Standingloss will occur on the destruction of your target's ship.
12.5% Standing loss will occur on the destruction of your target's capsule.
Negative Security Restrictions:
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
http://i.imgur.com/oRFky7H.png
All you can do in EVE:
https://eve-guides.fr/images/wtd.jpg
Concord Response Times:
0.5: 19 sec
0.6: 14 sec
0.7 : 10 sec
0.8 : 7 sec
0.9 & 1.0: 6 sec
Stacking Module penalty:
1- 100%
2- 86.912%
3- 57.104%
4- 28.247%
5- 10.599%
Security Standing Loss:
0.5% Standing loss will occur on initial aggression of your target.
2.0% Standingloss will occur on the destruction of your target's ship.
12.5% Standing loss will occur on the destruction of your target's capsule.
Negative Security Restrictions:
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Dashboard
Stats
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