Jan 27, 2019
May 12, 2006(19y)
May 12, 2026(23d)
Combat
Kills299
Losses143
Efficiency68%
ISK
Destroyed91.22b
Lost6.50b
ISK Eff.93%
Solo
Solo Kills12
Solo Ratio4%
Final Blows49
Points299
Other
NPC Losses17
NPC Loss Ratio12%
Avg Kills/Day0.04
ActivityLow
No data available
Bio
~0.0 Rules~

1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it

,l,,(◣_◢),,l,


If you have found your self in a fair fight, Then you have made a tactical mistake.


When diplomacy fails, There's only one alternative, Violence, Force must be applied with out apology




╔╦╗░░░░╔╗░░╔╗░╔╦╗░║░╦
║╩║╔╗╔╗╚╗║║╚╗░║╩║╦╠╗║
╩░╩╚╝║░╚╝╚╝╚╝░╩░╩╩╩║╩





Dashboard
Stats
Kills1
Losses0
Efficiency100%
ISK Destroyed44.55m
ISK Lost0
ISK Efficiency100%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor12
Active TimezoneEUTZ
Final Blows0
Points1
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleMid Gang (1 kills)
Mid 100%
Avg Fleet: 12 FC: Medium
Typically Flies
Targets (Alliances)