Maraxin
Last ActiveJun 28, 2009
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (79 days)
Combat
Kills0
Losses3
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost716.71m
ISK Efficiency0%
Balance-716709337
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Ship ClassesLoading…
Bio
DJ helix Hunter
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Mission stuff
ECM
Minmatar - Ladar
Gallente - Magnetometric
Amarr - Radar
Caldari - Gravimetric
** Agent LP reward Offers **
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill
50k - navy issue frigat bpc
80k - multiple +2/+3 implants
100K - Navy Issue Frigates
100k - navy issue cruiser bpc
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K - (+ rare tags) - Faction Battleships
600k - pre built faction battleship
*NPC's are vulnerable to**
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha\xb4s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Mordus - Kinetic
AUTOCANNON AMMO
optimal -50% /EM/EX/KI / EMP M
optimal -37.5% /TH/KI / Phased Plasma M
optimal -25% /EX/KI / Fusion M
optimal -12.5% /KI/EX / Titanium Sabot M
ARTILLERY AMMO
optimal /EX/KI/TH / Depleted Uranium M
optimal +20% /KI/EM / Proton M
optimal +40% /EX/KI / Nuclear M
optimal +60% /EX/KI / Carbonized Lead M
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari - Kinetic / Thermal
Stacking Penalties:
1st mod: c(1) = 100.000%
2nd mod: c(2) = 86.9119842%
3d mod: c(3) = 57.1037996%
4th mod c(4) = 28%
5th and on = 1%
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Mission stuff
ECM
Minmatar - Ladar
Gallente - Magnetometric
Amarr - Radar
Caldari - Gravimetric
** Agent LP reward Offers **
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill
50k - navy issue frigat bpc
80k - multiple +2/+3 implants
100K - Navy Issue Frigates
100k - navy issue cruiser bpc
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K - (+ rare tags) - Faction Battleships
600k - pre built faction battleship
*NPC's are vulnerable to**
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha\xb4s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Mordus - Kinetic
AUTOCANNON AMMO
optimal -50% /EM/EX/KI / EMP M
optimal -37.5% /TH/KI / Phased Plasma M
optimal -25% /EX/KI / Fusion M
optimal -12.5% /KI/EX / Titanium Sabot M
ARTILLERY AMMO
optimal /EX/KI/TH / Depleted Uranium M
optimal +20% /KI/EM / Proton M
optimal +40% /EX/KI / Nuclear M
optimal +60% /EX/KI / Carbonized Lead M
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari - Kinetic / Thermal
Stacking Penalties:
1st mod: c(1) = 100.000%
2nd mod: c(2) = 86.9119842%
3d mod: c(3) = 57.1037996%
4th mod c(4) = 28%
5th and on = 1%
Dashboard
Stats
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