baljee
Mar 2, 2017
Jan 1, 1970(56y)
Jan 1, 2027(180d)
Combat
Kills108
Losses14
Efficiency89%
ISK
Destroyed7.89b
Lost2.62b
ISK Eff.75%
Solo
Solo Kills43
Solo Ratio40%
Final Blows86
Points108
Other
NPC Losses7
NPC Loss Ratio50%
Avg Kills/Day0.01
ActivityInactive
baljee
Last Active
Mar 2, 2017
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (180 days)
Combat
Kills108
Losses14
Efficiency89%
Danger Ratio50%
ISK
Destroyed7.89b
Lost2.62b
ISK Efficiency75%
Balance+5.27b
Solo
Solo Kills43
Solo Ratio40%
Final Blows86
Points108
Other
NPC Losses7
NPC Loss Ratio50%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
If you look at the facts, CODE.'s impact on the game is insignificant at best, non-existent at worst. While at a personal level, the loss of a ship is a big expense, the reality is that CODE., overall, has produced no significant impact on the game in their 5 years of existence The price of ore has not in any way been impacted by their activity, there remain thousands of systems in eve that have never seen a kill by CODE., and those that practice the CODE. are forced continually to alter their game play due to anti-ganking efforts and miner awareness. So, if you worry about CODE., don't. They really are little more than belt rats that are easily swatted away.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -