Mayanna

Ministry of War [MW]

Amarr Khanid

Last ActiveDec 14, 2019
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (61 days)

Combat

Kills1,196

Losses194

Efficiency86%

Danger Ratio97%

ISK

Destroyed587.19b

Lost47.50b

ISK Efficiency93%

Balance+539.69b

Solo

Solo Kills17

Solo Ratio1%

Final Blows115

Combat Points1,196

Other

NPC Losses5

NPC Loss Ratio3%

Avg Kills/Day0.06

ActivityInactive

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Bio


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Faction -> Weak to -> Recommended Fighter Recommended engagement:


Angel Cartel -> Explosive -> Einherji • Frigates: 1 Squad, Guns only
Blood Raiders -> EM/Thermal -> Templar/Firbolg • Destroyers: 1 Squad, Guns only
Guristas -> Kinetic -> Dragonfly • Cruisers: 1 Squad, Guns only
Mordus Legion -> Kinetic -> Dragonfly • Battlecruisers: 1Squad, Guns+1 Volley
Rogue Drones -> EM -> Templar • Battleships:3Squads, Guns+1 Volley Each
Serpentis -> Kinetic -> Dragonfly
Sansha -> EM -> Templar.


Warping and Landing:
• Always warp in at range 70km to 100km, whatever you’re most comfortable with.
• After landing the first thing you do is ALWAYS align to your ‘Safe’ (Keepstar, Fortizar, Safe POS, Station, etc…)


• When you are on the second-to-last wave, you should start aligning to your next combat site instead of your ‘Safe’.



DONT DO ABYSSAL ITS JUST A SCAM :)
DONT DO DATA SITE IT'S A WASTE OF TIME.
ONLY DO R64 MOON. UNDER IT, IT LEAD TO A BAD MOOD.

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