icemaiden69
Caldari Civire
Last ActiveJun 26, 2026
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (57 days)
Combat
Kills16
Losses28
Efficiency36%
Danger Ratio86%
ISK
Destroyed1.86b
Lost4.54b
ISK Efficiency29%
Balance-2678907528
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Combat Points16
Other
NPC Losses4
NPC Loss Ratio14%
Avg Kills/Day0.00
ActivityInactive
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Bio
Treat me as a wise man would treat a condom: Fuck with me all you want, but don't piss me off.
Some people are like slinkys, not really good for anything but they still bring a smile to your face when you push them down a flight of stairs!
The 3 rules of armor tanking.
Rule #1, Shields are like clothing, they must come off.
Rule #2, Armor is like a penis, it only works well if hardened.
Rule #3, Hull is like a vagina, once they're in it, you're fucked.
Damage done by NPCs
Angel Cartel: All types, although mostly kinetic and explosive.
Amarr Navy: EM and thermal.
Ammatar Navy: EM and thermal.
Blood Raiders: EM and thermal.
Caldari Navy: Kinetic and thermal.
Centii: EM and thermal.
Coreli: Kinetic and thermal.
Corpii: EM and thermal.
Domination: All types, mostly kinetic and explosive.
Gallente Navy: Kinetic and thermal.
Gist: All types, mostly kinetic and explosive.
Guristas: Kinetic and thermal.
Khanid: EM and thermal.
Mercenary: All types.
Mordu's Legion: Kinetic and thermal.
Odamian: Kinetic and thermal.
Pith: Kinetic and thermal.
Rogue Drones: All types.
Republic fleet: All types, mostly kinetic and explosive.
Sansha: EM and thermal.
Serpentis: Kinetic and thermal.
Best damage to do to NPCs
Guristas - Kinetic
Serpentis - Thermal or Kinetic
Mordu's Legion - Thermal or Kinetic
Blood Raiders - EM or Thermal
Sansha - EM or Thermal
Angel Cartel - Explosive
Mercenary - Thermal
Some people are like slinkys, not really good for anything but they still bring a smile to your face when you push them down a flight of stairs!
The 3 rules of armor tanking.
Rule #1, Shields are like clothing, they must come off.
Rule #2, Armor is like a penis, it only works well if hardened.
Rule #3, Hull is like a vagina, once they're in it, you're fucked.
Damage done by NPCs
Angel Cartel: All types, although mostly kinetic and explosive.
Amarr Navy: EM and thermal.
Ammatar Navy: EM and thermal.
Blood Raiders: EM and thermal.
Caldari Navy: Kinetic and thermal.
Centii: EM and thermal.
Coreli: Kinetic and thermal.
Corpii: EM and thermal.
Domination: All types, mostly kinetic and explosive.
Gallente Navy: Kinetic and thermal.
Gist: All types, mostly kinetic and explosive.
Guristas: Kinetic and thermal.
Khanid: EM and thermal.
Mercenary: All types.
Mordu's Legion: Kinetic and thermal.
Odamian: Kinetic and thermal.
Pith: Kinetic and thermal.
Rogue Drones: All types.
Republic fleet: All types, mostly kinetic and explosive.
Sansha: EM and thermal.
Serpentis: Kinetic and thermal.
Best damage to do to NPCs
Guristas - Kinetic
Serpentis - Thermal or Kinetic
Mordu's Legion - Thermal or Kinetic
Blood Raiders - EM or Thermal
Sansha - EM or Thermal
Angel Cartel - Explosive
Mercenary - Thermal
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