Ishtavan Starborne

Federal Defense Union [FEDEF]
Last ActiveJul 15, 2008
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (78 days)

Combat

Kills8

Losses1

Efficiency89%

Danger Ratio100%

ISK

Destroyed863.73m

Lost50.98m

ISK Efficiency94%

Balance+812.75m

Solo

Solo Kills0

Solo Ratio0%

Final Blows1

Combat Points8

Other

NPC Losses0

NPC Loss Ratio0%

Avg Kills/Day0.00

ActivityInactive

Loading valuable kills…

Ship ClassesLoading…

Bio

*** Core Skills For All Pilots ***
Engineering - To maximize the power core.
Electronics - To maximize the CPU.
Energy Management - To maximize the capacitor capacity.
Energy Systems Operation - To maximize the rate at which the capacitor recharges.
Energy Grid Upgrades - To reduce the CPU requirements.

*** Railgun/Blaster Progression ***
Blasters - Normal -> Regulated -> Limited -> Anode -> Modal [Electron -> Ion -> Neutron]
Railguns - Normal -> Carbide -> Scout -> Compressed -> Prototype

Anti-pirate! \o/

Here is some useful info...copy and paste and
pass along


** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic (mostly),
*some also EM and Therm (changed short time ago)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal


***Hardeners to use***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Thukker - Kinetic/Thermal/Explosive
Zazzmatazz - all types of dmg


***Damage types to use***
Angel - EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy - EM (shield) Explosive(Armor)
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor),
Thermal/Kinetic all around
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/Explosive(Armor)
Odamian - EM(shield)/Explosive(Armor)

*** Mission types ***

Command: 97% Kill, 3% Courier
Internal Security: 95% Kill, 5% Courier
Surveillance: 95% Kill, 5% Courier
Security: 90% Kill, 5% Courier, 5%Trade
Intelligence: 85% Kill, 15% Courier


Administration: 50% Kill, 50% Courier
Legal: 50% Kill, 50% Courier
Personell: 50% Kill, 50% Courier

Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5%
Trade
Advisory: 34% Kill, 66% Courier
Public Relations: 34% Kill, 66% Courier

Archives: 5% Kill, 90% Courier, 5% Trade
Distribution: 5% Kill, 95% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Storage: 5% Kill, 95% Courier(L)

R&D;*: 0% Kill, 50% Courier(S), 50% Trade



Complexes: maxiumum ship allowed

1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all systems


Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships

Dashboard

Stats

No activity in the selected period

Loading intel…