Gondula
Last ActiveOct 12, 2009
BirthdayApr 4, 2007 (19 years old)
Next BirthdayApr 4, 2027 (172 days)
Combat
Kills317
Losses37
Efficiency90%
Danger Ratio100%
ISK
Destroyed93.51b
Lost5.40b
ISK Efficiency95%
Balance+88.12b
Solo
Solo Kills6
Solo Ratio2%
Final Blows28
Combat Points317
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.04
ActivityInactive
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Bio
Angel - All
Amarr Navy - EM & Thermal
Blood - EM & Thermal
Caldary navy - Kinetic & Thermal
Gallente - Kinetic & Thermal
Guristas - Kinetic & Thermal
Khanid - EM & Thermal
Mercenary - EM & Thermal & Kinetic
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal
Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
1 au = 149.000.000
3 au = 447.000.000
7 au = 1.043.000.000
48 au = 7.152.000.000
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
Jammers:
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatr - Ladar = Phase Inverter
Mission types
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5%
Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Agent LP reward Offers
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships
Complexes: maxiumum ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Hardeners to use
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic for missles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - 2therm/2kin/1EM/1exp
Maru - EM/Thermal
Mordus - Kinetic/Thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/thermal
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