mika thegrimreefer
22h ago
Feb 14, 2010(16y)
Feb 14, 2027(168d)
Combat
Kills6,756
Losses1,053
Efficiency87%
ISK
Destroyed3.74t
Lost100.35b
ISK Eff.97%
Solo
Solo Kills633
Solo Ratio9%
Final Blows1,694
Points7,215
Other
NPC Losses50
NPC Loss Ratio5%
Avg Kills/Day1.12
ActivityHigh
mika thegrimreefer
Last Active
22h ago
Birthday
Feb 14, 2010 (16 years old)
Next Birthday
Feb 14, 2027 (168 days)
Combat
Kills6,756
Losses1,053
Efficiency87%
Danger Ratio95%
ISK
Destroyed3.74t
Lost100.35b
ISK Efficiency97%
Balance+3.64t
Solo
Solo Kills633
Solo Ratio9%
Final Blows1,694
Points7,215
Other
NPC Losses50
NPC Loss Ratio5%
Avg Kills/Day1.12
ActivityHigh
Bio
Security status
***Empire restrictions***
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire
~0.0 Rules~
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot
,l,,(◣_◢),,l,
***Empire restrictions***
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire
~0.0 Rules~
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot
,l,,(◣_◢),,l,
Dashboard
Stats
Kills153
Losses20
Efficiency88%
ISK Destroyed19.05b
ISK Lost884.05m
ISK Efficiency96%
Solo Kills12
Solo Losses9
NPC Losses0
Blob Factor4.88
Active TimezoneUSTZ
Final Blows63
Points348
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleSmall Gang (153 kills)
Solo 8% Small 56% Mid 35% Fleet 1%
Avg Fleet: 4.9 Bait (9x)
Typically Flies
Typically Loses
Top Fleet Partners