PaulPatine
Last ActiveMay 2, 2008
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (78 days)
Combat
Kills0
Losses5
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost236.44m
ISK Efficiency0%
Balance-236441329
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Ship ClassesLoading…
Bio
I've seen things you people wouldn't believe.
Attack ships on fire off the shoulder of Orion.
I watched C-beams glitter in the darkness at Tannh\xe4user Gate.
All those moments will be lost in time like tears in rain. Time to die.
Accountig: 5% Kill, 95% Courier
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining
Personnel: 95% Kill, 5% Courier
Production: 5% Kill, 95% Courier
Public Relation: 34% Kill, 66% Courier
R&D: 33% Kill, 34% Courier, 33% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier
Surveillance: 95% Kill, 5% Courier
Hardeners to use
Amarr Navy ---> EM / Thermal
Angel --------> All
Blood --------> EM / Thermal
Caldari Navy --> Kinetic / Thermal
Gallente ------> Kinetic / Thermal
Gisti ---------> Explosive / Thermal
Guristas ------> Kinetic / Thermal
Khanid -------> EM / Thermal
Mercenary ----> EM / Thermal / {Kinetic (missiles)}
Mordus-------> Kinetic / Thermal
Odamian -----> Kinetic / Thermal
Rogue Pirate -> EM / Explosive / Kinetic
Sansha ------> EM / Thermal
Serpentis ----> Kinetic / Thermal
Zazzmatazz --> All Types
Damage types to use
Amarr Navy -> EM (shield) - Explosive (Armor)
Angel -------> EM (Shields) - Explosive (Armor),
-------------> Thermal for Total damage
Blood -------> Thermal
Caldari Navy -> Explosives (Kinetic - Thermal)
Gurista ------> EM (Shields) - Explosive (Armor),
-------------> Thermal-Kinetic for all
Khanid ------> EM (Shields) - Explosive (Armor)
Mercenary --> Explosives
Mordus -----> EM (Shield) - Explosive (Armor)
Rogue Pirate-> EM (Shield) - Explosive (Armor)
Sansha -----> Therm
Agent Loyalty Points reward Offers:
1.500 -> +1 Attribute Implants
9.000 -> +2 Attribute Implants
10.000 -> +3 Attribute Implants
15.000 -> Special Connections Skill Books
100.000 -> Navy Issue Frigates
250.000 -> Navy Issue Cruisers
300.000 -> Multiple +3 Attribute Implants
400.000 -> +4 Attribute Implants
450.000 -> +5 Attribute Implants
500.000 (+ rare tags) - Faction Battleships
Scanning info:
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
->(2.147.483.647 / 149.000.000)
Jammers
Amarr ----> Radar = White Noise
Caldari ---> Gravimetric = Spatial Destabilizer
Gallente --> Magnetometric = Ion Field
Minmatar -> Ladar = Phase Inverter
Attack ships on fire off the shoulder of Orion.
I watched C-beams glitter in the darkness at Tannh\xe4user Gate.
All those moments will be lost in time like tears in rain. Time to die.
Accountig: 5% Kill, 95% Courier
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining
Personnel: 95% Kill, 5% Courier
Production: 5% Kill, 95% Courier
Public Relation: 34% Kill, 66% Courier
R&D: 33% Kill, 34% Courier, 33% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier
Surveillance: 95% Kill, 5% Courier
Hardeners to use
Amarr Navy ---> EM / Thermal
Angel --------> All
Blood --------> EM / Thermal
Caldari Navy --> Kinetic / Thermal
Gallente ------> Kinetic / Thermal
Gisti ---------> Explosive / Thermal
Guristas ------> Kinetic / Thermal
Khanid -------> EM / Thermal
Mercenary ----> EM / Thermal / {Kinetic (missiles)}
Mordus-------> Kinetic / Thermal
Odamian -----> Kinetic / Thermal
Rogue Pirate -> EM / Explosive / Kinetic
Sansha ------> EM / Thermal
Serpentis ----> Kinetic / Thermal
Zazzmatazz --> All Types
Damage types to use
Amarr Navy -> EM (shield) - Explosive (Armor)
Angel -------> EM (Shields) - Explosive (Armor),
-------------> Thermal for Total damage
Blood -------> Thermal
Caldari Navy -> Explosives (Kinetic - Thermal)
Gurista ------> EM (Shields) - Explosive (Armor),
-------------> Thermal-Kinetic for all
Khanid ------> EM (Shields) - Explosive (Armor)
Mercenary --> Explosives
Mordus -----> EM (Shield) - Explosive (Armor)
Rogue Pirate-> EM (Shield) - Explosive (Armor)
Sansha -----> Therm
Agent Loyalty Points reward Offers:
1.500 -> +1 Attribute Implants
9.000 -> +2 Attribute Implants
10.000 -> +3 Attribute Implants
15.000 -> Special Connections Skill Books
100.000 -> Navy Issue Frigates
250.000 -> Navy Issue Cruisers
300.000 -> Multiple +3 Attribute Implants
400.000 -> +4 Attribute Implants
450.000 -> +5 Attribute Implants
500.000 (+ rare tags) - Faction Battleships
Scanning info:
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
->(2.147.483.647 / 149.000.000)
Jammers
Amarr ----> Radar = White Noise
Caldari ---> Gravimetric = Spatial Destabilizer
Gallente --> Magnetometric = Ion Field
Minmatar -> Ladar = Phase Inverter
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